PC Alpha 21 Dev Diary

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I don't think the bug counter has started yet.  On a related note, programming fixed a POI bug that was ruining the experience of several of my brand new POIs that will "blow" your socks off....😂
There are just... so many possibilities.

Desk fan factory

Balloon shop

Bubblegum plant

Pinwheel party supply store

Soup cooler training camp

Dandelion spore facility

Nintendo cartridge restoration institution

Laz stepping up his game!

 
I don't think the bug counter has started yet.  On a related note, programming fixed a POI bug that was ruining the experience of several of my brand new POIs that will "blow" your socks off....😂
BUT what if they are not wearing socks?

:)

also the bug data hasnt been started.. a21 is still in infancy... so much to do and so little time to do it.. :)

 
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hi - game mechanics aside, I was wondering if / when TFP were going to update the engine to a newer version of UNITY and hopefully it will be a version which supports FSR upscaling? This would help a lot of players as it would improve fps. Thank you.
TFP updates the Unity version once in a while.FSR requires HDRP, which is not planned to be supported.

 
Hey faatal. You gave us a "bug count" before alpha 20 dropped.

Is it too early to start this kind of countdown or can we get a hint of how many major/minor bugs you guys are working on for A21?

Thanks for everything Fun Pimps team. Can't wait to dive back into some zombie slaying....& possibly some bandit slaying 😁
But that only happened after the end of the developer streams when we were waiting for the release. 
So you have to wait for starting the streams first :)

 
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Did anyone else notice a considerable performance drop with win 11 vs win 10?
For me it was about a 70 FPS drop, I went from 127 to 58 FPS, that is insane.

I'm tempted to go back to win 10 for another 6 months so that Microsoft can get their @%$# together.

 
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Did anyone else notice a considerable performance drop with win 11 vs win 10?
For me it was about a 70 FPS drop, I went from 127 to 58 FPS, that is insane.

I'm tempted to go back to win 10 for another 6 months so that Microsoft can get their @%$# together.


Personally no difference between windows 10/11 here. 

 
Personally no difference between windows 10/11 here. 
Well that is interesting because with a AMD 5900X and Asus 3800ti I shouldn't be getting only 58 FPS.

Upon further examination, I get 180 FPS outside of my base so it seems that the performance drop happens only when I am inside my base or if I turn around and look directly at my base, how odd.

I wonder if it has something to do with all the bullet proof glass I have in my base.

 
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But as for the exact formula, you will have to wait until you taste the secret sauce before you get its recipe.
New archipelago map confirmed with 1000 islands. 😁

It's imperceptible to me. In my last run by day 13 I had found and read more spear magazines than I had archery magazines even though I was perked into bows. Was it annoying that I could craft a better spear than bow? A bit but the key is that I was still progressing in bows and never could point to a period of time where I just could not find ANY archery magazines. I definitely didn't feel like I was getting less of everything else. 
Considering in every A20 gamer I play, I get way more archery books than anything else and easily max it out before any others even though I never use archery, it doesn't sound like much of a change. 😀

 
@fataal 
Wish list for a21, larger cities with more skyscrapers.

Does that sound doable? 
Hub City 2.0. 

In my first game in 7 days to die, I was spawned near it (Hub City) and of course, oh a town, there could be fun in there. Looted around trying to avoid my smelly ass eaten, because of the food I had in my inventory (back in the days the food had smell and zeds would follow it for those who don`t know). First night became closer and I climbed up in this 4-5 story building. That`s when I found out zeds can climb up also and found me. The bullets weren`t enough, of course. 

In the morning I found out I can build. A base. Of my own. And oh boy. 

Larger towns with skyscrapers, indeed ! 

 
@faatal I have a bunch of brand new questions. 

1. Now that the New character models are in the works, do you know if there will be "head swaps" for the bandit models or will they be fixed ones/always the same set?

2. What about the character creation system? Will it be able to allow us to modify the head or will we just pick one full model when creating a new player profile?

3. Do you guys plan for npcs to be able to talk and have Lip sync or will it be just sounds and/ or text?

4. Are there any plans for a "water armour" or something similar with bonuses of the sort?

5. Can the player shoot or swing weapons underwater? Any code for that?

6. Can npcs swim?

7. Any news on water threats?

8. Do you plan on bandits placing temporary assets like a pole, a barrel, a tiny barricade... etc for combat in completely flat places artificially created by the player or otherwise (like a mesa)? I bet they might get confused and/or just plain "attack" the player. Noobs.

9. What are you most excited about regarding a21 at the moment?

10. Any juicy stuff you can tell us about the new perks?

Thank you very much in advance.

 
4. Are there any plans for a "water armour" or something similar with bonuses of the sort?
Not sure about bonuses but when you spawn into the world for the first time, you are already wearing the best water apparel..😆

 
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Not sure about bonuses but when you spawn into the world for the first time, you are already wearing the best water apparel..😆
Both in the game and in real life. We also swim by default. Or did you mean it as a pick up line? Lol

 
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