PC Alpha 21 Dev Diary

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No. Lots of zombie will still need similar CPU/GPU resources.

They are not linked. You can delete farming all day long and it does nothing to help me or any other programmer with working on anything to do with vehicles or most other things for that matter.
And can you tell us in general about the optimization in the new version of the game? In addition to optimizing window frames, will there be additional innovations? For example CPU threads, reduced framerate on remote LOD models, batching/instancing, or anything else?
(by the way, I conducted an experiment and knocked out about 400 window frames in one of the skyscrapers, replacing them with bulletproof glass plates. As a result, the FPS has grown from 44 to 60 in ultra quality. I think there would be more, but window frames are now in almost all houses in large numbers, and I playing with vsync)

 
any chance on navezgane getting an update for a20 or a21 (or has it already?)? i know a lot of people have asked so i probably missed the answer but it doesnt hurt to ask lol
Navezgane was updated in A 20, several new POIs were added throughout the map and a new town in the Wastelands
In A21, a larger processing is planned, as the developers wrote

 



 
All future shown vehicles are going to be for decor just to help your expectations. The only exceptions to that might be a possible raft, possible helicopter, and possible joke blimp that doubles as a possible joke submarine depending on where you drive it...


I don't have expectations, I have hopes. @faatal said he'd like more when he mentiomed the police car, which I am 100% in with.

Are you stating; as a matter of fact, stated by the devs themselves, that they are not adding any more vehicles in the game from hereon out; other than the 'possibility' of the raft and helicopter? Full stop? (Idk what to make of your blimp comment.)

I used to farm when fertilizer was in the game, but thats no more.

Also now you HAVE to use "farm plots" to do anything, so no more having your own corn field!

I like farm plots but the removal of planting in the DIRT was odd 

Farming is just super dull now with little reward, at this point if it was removed i wouldn't notice or care. Sucks because it was a fun part of the game when i had nothing better to do id just go out and make a farm. 


I think many people share this sentiment, me included. I adored nomadic farming, why it was removed instead of fixing underlying issues is beyond me, especially given cornfields are in the game anyway.

Just another example of how the game has lost some of the magic and charm that really did set it so far aside other games, even with relatively minor things like this.

I don't want to recite the list of other amazing features that they lost, again. I'd be here until the heat death of the universe, not that I'm one to exaggerate.

While the farming topic is open, @faatal - do you know if are we getting the reworked crop models for A21? If not A21 you have any idea on the status of the reworking as per discussed changes by your co-devs?

 
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Are you stating; as a matter of fact, stated by the devs themselves, that they are not adding any more vehicles in the game from hereon out; other than the 'possibility' of the raft and helicopter? Full stop?
Yes!! The game has its full complement of vehicles. The possibility of a raft is pretty good since they already have the model for it and now the new water simulation is in. The possibility of a helicopter is more remote. 
 

But, truthfully, the developers are willing and indeed planning to ship this game with the vehicles we have right now.
 

100%

 
I don't have expectations, I have hopes. @faatal said he'd like more when he mentiomed the police car, which I am 100% in with


Keep in mind that faatal is a single dev who does not dictate the design of the game. Just because they personally would like to see more added to the game is in no way a guarantee and I would not hang my hopes on it.

the new water simulation is in


This does not mean complete. Could you elaborate on if this means a working prototype is in game or can we expect a showcase Soon™?

 
But, truthfully, the developers are willing and indeed planning to ship this game with the vehicles we have right now.
Are vehicle mods actually planned that change the appearance of the vehicle as is sometimes the case with the weapon mods ?

 
Are vehicle mods actually planned that change the appearance of the vehicle as is sometimes the case with the weapon mods ?
Yes, that is the plan, but it may be a while before we do it.

I don't have expectations, I have hopes. @faatal said he'd like more when he mentiomed the police car, which I am 100% in with.

Are you stating; as a matter of fact, stated by the devs themselves, that they are not adding any more vehicles in the game from hereon out; other than the 'possibility' of the raft and helicopter? Full stop? (Idk what to make of your blimp comment.)

I think many people share this sentiment, me included. I adored nomadic farming, why it was removed instead of fixing underlying issues is beyond me, especially given cornfields are in the game anyway.

Just another example of how the game has lost some of the magic and charm that really did set it so far aside other games, even with relatively minor things like this.

I don't want to recite the list of other amazing features that they lost, again. I'd be here until the heat death of the universe, not that I'm one to exaggerate.

While the farming topic is open, @faatal - do you know if are we getting the reworked crop models for A21? If not A21 you have any idea on the status of the reworking as per discussed changes by your co-devs?
I thought it would be cool to have a driveable police car, but it is not setup for that.

The blimp was a joke vehicle I did years ago.

Don't know what art is planning for crops.

 
Yes!! The game has its full complement of vehicles. The possibility of a raft is pretty good since they already have the model for it and now the new water simulation is in. The possibility of a helicopter is more remote. 
 

But, truthfully, the developers are willing and indeed planning to ship this game with the vehicles we have right now.
 

100%
Ahoy there matey! Have yee being saying... ship? 

Raft and water is done???

 
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looks metal dude

 
oooo, the use of the rebar on the right arm really makes me wish it could be used a melee weapon... imagine bashing a zombie's face with that arm and all the rebar goes through a la Doom style or something. wishful thinking, but yeah... anyway the armor looks incredible! definitely honed in the heavy part, lol, i can't imagine how much that would weigh irl to wear. two questions for the devs:

  1. are any of the other armor models going to go through an update and if they are, how far along are the artists on that, if you're allowed to say?
  2. will these new models update to reflect armor modifications and color dye, similar to the new weapons models? (i.e, pocket mods add more pockets, armor padding mods add extra pieces, that one water filtration mod adds two beer koozies with a silly straw connecting them ;) , etc)?
btw, just like the POI designers and the new shape designers, your 3D modeling artists have been knocking it out of the park with these updates!

 
Interesting we're getting new models that follow the existing armour tiers.  The 'class specific' armours model has obviously had a rethink, as I doubt resources would be spent on an iron armour model if iron armour itself was getting binned next alpha.  

That said, the new iron armour does not look like it's designed to layer with clothing at all.  Was it designed with the proposed 'only four wearable slots' model in mind?

 
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