While you are absolutely right, we should only mind the draw calls that the model has, which don't seem to be A LOT. Aside from that, it's a game, plus boobies, they are entitled to put in whatever they wish, within their own restraints. I see nobody complaining about the ripped hot zombies or the full nude of that excelent black porn actor specimen.A woman would only wear this in the desert for a photo shooting. If you look at the clothes of nomads, they cover as much skin as possible. On the one hand to protect from the sun and on the other hand from the cold nights.
So very true Guppycur. I agree that there are many more things to concern us in daily life and very little in game world. I play the game for fun and that is what I get out of it.Who. Gives. A. Frack.
Geesh people. More important things to concern ourselves with than video game clothing.![]()
Well, I did say I don't prefer to play a jacked guy.is kind of funny tho, nobody asking for a beer belly semi bold dad look for the male character... idk
damn i said i wasnt going to jump on that topic.
Over 2000 hrs of gameplay, many updates came along, and now another one..
Not sure why there isn't new zombies, new look, new behaviors, etc..
even i noticed in prison area they don't even have jumpsuits or stripes, idk give it a more prison look and environment?
instead they used all the few zombies with same clothes and look and filled up the area..
I think instead of new decorative cars and tractors or wtv, they should've make new clothes for the zombies so it doesn't become annoying and tiring?
you see, even if you make a new area in space, and use the same zombies and clothes it will just look the same!
new area new POI needs also new zombies..not sure why they don't see this as game developers, no concept..
but they use their time on unnecessary decors..
Are you sure? :confused2:Hat, glasses, shirt, shorts, boobs, knee pads, gloves and backpack. I think they have the same outfit.
While I think everyone would agree that we could use more variety in zombie appearance, it's silly to discount the difference a greater variety in props will make to the game. Not everyone in the world drives the same car, has the same couch, hangs the same art, etc. The world of 7DTD (hopefully until A21) has been sorely bland and repetitive. It doesn't feel lived-in. All of these "decor" additions will go a long way to make the world feel more real.Over 2000 hrs of gameplay, many updates came along, and now another one..
Not sure why there isn't new zombies, new look, new behaviors, etc..
even i noticed in prison area they don't even have jumpsuits or stripes, idk give it a more prison look and environment?
instead they used all the few zombies with same clothes and look and filled up the area..
I think instead of new decorative cars and tractors or wtv, they should've make new clothes for the zombies so it doesn't become annoying and tiring?
you see, even if you make a new area in space, and use the same zombies and clothes it will just look the same!
new area new POI needs also new zombies..not sure why they don't see this as game developers, no concept..
but they use their time on unnecessary decors..
But how much does it take to change the colors at least? shirt color, pants color.. simple things without changing the models so it looks a bit different and not repetitive?The team fully understands. Character artist are busy with bandits and new player character models. Character artists are also different from Environment Artists who specialize on environment art. Hopefully once you play A21, you will change your mind regarding the updated decors.![]()
Dev have said several times that it actually does take a lot of resources. Apparently the lack of variables in zombie clothing, clothing color, or movement patterns is not due to lack of desire but rather balancing performance.But how much does it take to change the colors at least? shirt color, pants color.. simple things without changing the models so it looks a bit different and not repetitive?
for example; the [SIZE=14.6px]Higashi Tower, you get 50 zombies all dressed in same black suit..all same look, same model, a little [/SIZE]variety[SIZE=14.6px] maybe? [/SIZE]The team fully understands. Character artist are busy with bandits and new player character models. Character artists are also different from Environment Artists who specialize on environment art. Hopefully once you play A21, you will change your mind regarding the updated decors.![]()
in that case, i wish they had attacked the zombie remodeling and not the water.. since the water doesn't have any benefits for the gameplay itself rather than looks better..Dev have said several times that it actually does take a lot of resources. Apparently the lack of variables in zombie clothing, clothing color, or movement patterns is not due to lack of desire but rather balancing performance.