Kemloor said:
Salutations Survivors!
I've lurked on the forums anonymously for a while but decided it was time to create an account and add my thoughts in on the new Alpha 20 RWG.
I have seen for a long time that most people prefer to simply list how many traders there are on a map but with the new Tile Generation RWG System, that seems a bit redundant now as Traders are practically guaranteed to spawn in nearly every city and town and at a specific location, no more need to hunt them down IOW.
In that regard, I believe it may be time to change what we are listing for our map seeds when posted. I've been testing out many new RWG seeds and since I still have yet to find what I'm looking for, I wanted to reach out to the community and respectfully request that anyone who finds a map matching or closely resembling my criteria, please reply to this post with said seed and settings so that I can try it out and share it with my friends.
So, I think I answered this question in a different post by accident. Bottom line, your assessment of what constitutes a good seed in this post seems to be entirely subject Ely instead of objective in an entirely valid complaint. I and another guy are using a series of programs to generate seeds and rate them according to a specific criteria that:
Finds high value POI's with X radius of traders by unique count(1 km) . Said High Value pois that add to the rating will be in screen shot below. Red = missing, Green = at least one(possibly more than one, but currently that's not part of the rating criteria. The Rating system is being tweaked and won't be final until A20 is fully out and no new changes to the Mixer is expected.
Here is a list of what I am looking for:
A minimum of one(1) of each tier 5 POI
Majority of tier 5 POI's located in one city or two nearby cities, which should be situated in either the Snow or Wasteland Biomes
Cities in Every Biome, so that players may choose to play anywhere and progress around the map as they choose
Map size either 8k OR 10k, in order to accommodate multiple players in PVE or PVP games
Bottom line, you are going to be waiting a VERY, long time with that strict a criteria(possibly forever). If you want something that specific, you either need to make it yourself or have someone build a world for you.
For reference, I have used scripts to generate around 3k worlds since A19 started and your ask is like asking to be hit by lightning. Of that 3k+ seeds of the same size(8k) I had found exactly thirteen with SIX tier 5 POI's
somewhere on the world... Now you ask for not only them to be in the world but close AND in snow or wasteland biome and the significantly reduces your odds a great deal.
I will repeat, if you want a world with specific characteristics, you will need to try KingGen and hope or more likely build it yourself. Granted, it's too early to tell about how A20 will shack out but things look much better, but not THAT good.
However, if you can bend, then you get much more flexibility. Here is one option:
Seed: SolomonicColorimeters
Version: A20 b231
Towns: Many
Wilderness POIs: Default
Rivers: Default
Craters: Default
Cracks: Default
Lakes: Default
Plains: 8
Hills: 3
Mountains: 1
Random: 0
Of the tier 5's apartment_brick_6_flr, factory_lg_01, and hospital_01 are missing, while Dishong Tower is outside the base radius but somewhere on the map(2 IIRC)
Best Base location: Snow biome as marked(green circle inside radius
https://imgur.com/a/s7xJI9h
The white line at hte very bottom is the overall rating followed by the best base location x/y and finally the radius of the base rating criteria (1000 meters)