Weazelsun
New member
City tile system randomly places city buildings into tiles so that they are aligned well with each other and city streets. Multilayered for sewer systems below groundlevel buildings and the ability for ends of one tile to match up with those of an adjacent tile so that everything generates looking consistent and aligned.
How would this work if someone wanted to have specific poi's match up with each other? Like for example someone makes police building 1, police substation 1, prison building 1. Would it be editable somehow via generation to have them spawn next to each other so it's interconnected in a way?