@Roland
I'm curious, because of what you wrote, and the full dialog prior.
Since TFP will be using an inhouse, or even if a precursor in UMA were used as a test.
If the outfit was simply a single full body bonded pieces, a onesie if you will accept,
that overlays the full body. Or when worn simply referred to an alternate model when
the slot is active. It would possibly allow for M/F representation, no clipping issues,
ability to add remove change personally chosen armor, and camouflage armor strength or weakness.
Example: Base model, allows for the traditional, head chest arms legs visual addons.
A fifth slot that is a visual over-ride that refers to an alternate model.
This model has the full garb visual. The armor is merely the numeric of what is worn in
the other slots. The full outfit is basically a visual, and Cvars used to adjust abilitites.
So if you are a strong farmer, you can wear full plate, but still look like a farmer.
If the outfit slot is vacated, it refers back to model one that shows the pieces worn.
You lose the perk incentives, but you are still protected. Wanna do battle just put on the
the nomad uniform, SLOT 1, and receive The added bonuses and visuals. Even a color tint
can be added, if a grayscale overlay pattern is used, similar to adding a tattoo.
It adds variety, flexibility, adaptability, and mod-ability. It can also use both systems
concurrently.
To attain the full outfit, could be a one off find, or a piece together quest, and when all
are found a single item is the result.
@Roland is this similar to what you meant?