Blake_
Captain Obvious
It depends: If they really want to introduce light and heavy for each set (ideal) then they could separately model 1 of each and their aspect could be easily identified. But I prefer this, which is much cheaper:Okay but you have normal , AP and HP bullets- so you need to know if this guy have light or heavy armors- so for example. You see guy in soldier set? AP ammo. Guy in bandit clothes? HP . Riot armor? AP etc. so it is so important to know which armor someone is wearing
All the armours should need AP to get through because they will give defense values to the bandit/player . HP would be just for naked chest bandits and normal clothing zds. Sure, a farmer outtit has light clothing, but it also visually has reinforcements, AP is always effective in those cases.