dcsobral
New member
What's the significance of outfits for implementing bandits?
- Outfits are another feature that will help build the foundation for the future implementation of bandits
What's the significance of outfits for implementing bandits?
- Outfits are another feature that will help build the foundation for the future implementation of bandits
From what they showed of the outfits, each one will be basically a stand-alone character model. These could easily be tweaked/retextured to make bandits. Or it might just refer to the pipeline they made to pump them out.What's the significance of outfits for implementing bandits?
Looks pretty snazzy
2 questions;
Never been in Dishong Tower?1. how big is this skyscraper?
The distribution center (bottom left with the Shamway trailer backed up to it) and the 3 warehouses across the culvert from it are new I think. As is the Pass & Gas just "above" it.Doing some biome testing and tried RWG.
i think it can be diffrent skyscraper. you know - we will get 100 pois so this can be logicalNever been in Dishong Tower?
The distribution center (bottom left with the Shamway trailer backed up to it) and the 3 warehouses across the culvert from it are new I think. As is the Pass & Gas just "above" it.
I'm liking the looks of where the random gen is going.
a bit more then that and they are still pumping them outi think it can be diffrent skyscraper. you know - we will get 100 pois so this can be logical
every block is in place to match dishong though.i think it can be diffrent skyscraper. you know - we will get 100 pois so this can be logical
Never been in Dishong Tower?
The distribution center (bottom left with the Shamway trailer backed up to it) and the 3 warehouses across the culvert from it are new I think. As is the Pass & Gas just "above" it.
I'm liking the looks of where the random gen is going.
They've (and you I'd bet) definitely done a great job. Though the transformer station looks a bit lonely without power poles leading to and from.There are several new POIs in that picture as well as a few updated ones if you know your POI silhouettes...![]()
Thanks for the screen shot , its looking great.
most of the textures you may be seeing is from the LOD not popped in yet when he took the screen shot. they do focus and look better when you are closer (no need for rendering them at 100% from 5 miles away when you cant see them)The canal looks awesome but really needs a other texture. This is madmoles business?
That Pass&Gas is not new. The one on the left edge of the image, right? It's in the snow biome in Navezgane, NW of Hugh on a east/west road iirc.Never been in Dishong Tower?
The distribution center (bottom left with the Shamway trailer backed up to it) and the 3 warehouses across the culvert from it are new I think. As is the Pass & Gas just "above" it.
I'm liking the looks of where the random gen is going.
1. Can we go into those tunnels?
By CHUDS?You can go in just fine. The question is whether you will come back out.
They are often.....inhabited.