madmole
Fun Pimps Staff
It won't happen. Decent melee and ranged bandits needs done yet and that itself is more than a handful.You once told this story about bandits riding up in their gun-mounted jeep harassing player bases... I know that was an idea in your head, but how close to reality is that?
We don't want to go further, mining is shippable.Well if you want to go a step farther you could introduce copper, tin, and zinc deposits into the game and then have the ability to create bronze and brass through smelting. That way if you wanted to expand the early game even farther you could have "Copper" and "Bronze" Ages bridging the gap between the "Stone" and "Iron" Ages.
Pretty much no to every "any chance for" question. We're adding bandits and some quests and polishing old content and going gold. Lots of great ideas to push to 7 Days 2 once we ship 7 Days.Had this alpha 16 preview video come up in my YouTube feed. Any chance we get this flamethrower trap added to the game? Looks like a model was made at one point in time.
View attachment 18005
Bandits with guns will be hard and we have some special infected designed if we get time could be a nice later game challenge.Hi,
first i will say thank you to all the devs!
So pls i have a Question. For me it will we massive more interresting when the Zombies are harder, so can you add "Big Boss" Zombies? I mean Boss Monters who can only killed by more than one player, like world boss?
Thank you.
No 7 days has 5000 more features than Left 4 Dead, so we need to polish what we have instead of adding endless features that don't really add value. Sure it's a nice touch but we have dismemberment and detail at that level is better suited towards a pure action game or AAA games where you just don't see more than a few features in a game.Are there plans to make the damage shown on zombies more realistic? For example like Left 4 Dead 2 you can make bullet holes in zombies and cuts with axes and swords. I would love to see the addition of visible damage on zombies from the various weapon types. Bullet holes based on the weapon used. Smaller holes for smaller caliber weapons and larger for shotguns and high power rifles. It would also be great to see more realistic animations/reactions from the zombies being shot or hit. I would also like to see more blood from the zombies when damaging them especially from high powered weapons.
Nope.Is that advance forge gonna make it in A20, my FPS takes a hit with 8 forges running.