This is going to seem like I'm trying to be funny, but I'm not. I would like to know
would it be possible to add an if\then parameter to the general xml files.
Abstract Example: If player vector3 property name="lightsource" >20 then wake entity Sightrange=Sightrange+20.
So if you have a flashlight on it instantly increases the sight awareness of zombies farther away.
It is very simliar to Cvar and passive_effect but would possibly extend the range of customization, it can be used with
an absolute value, a <=>, or a min max to adjust anything from AI response under certain conditions, to weather shifts,
depending on vector3 location.