I'm a mod maker and I do agree that if it wasn't for the modability and the continuous releases of new and updated mods, most people would have stopped playing this game years ago.
I agree to this, but that was not what the poster I replied to was talking about.
And the fun pimps (AFAIK) would fully agree to your statement as well. That is why they put as much effort in making this game moddable, because they know that beginners need a much different game than experienced players and anything that doesn't change gets stale after some time.
They do not expect experienced players to play vanilla. They want 7D2D be a platform for mods just like the bethesda games are.
The poster said that "I think there jealous that a bunch of modders on there free time are better then the payed people ". Which none of the long time modders I have known now for years would agree to (AFAIK). Because they know that the resources, the mechanisms they can play with, are there because of TFP.
As an analogy, TFP are the makers of lego blocks, and they also publish a lego model everyone new to lego blocks could build. TFP is constrained by the goal to make that model work for a beginner, modders are not. They are the ones who use those lego blocks and publish a hundred more lego models of varying quality and style, but very few new blocks.
So a comparison between TFP and modders can't really be done because they work mostly on different levels of the game. And TFP wants modders to be successful as that means the game is successful.
Where you could possible make a comparison on even ground may be the POI models. Both TFP and the community create new POIs.
And there is a difference, TFP builds using a strict style guide with a relatively constant high quality, modders build freely with POIs of wildly varying quality and style. It is a question of subjective taste which collection is the better.
There is no question that the community collection will ultimately be much bigger than the TFP collection once the game is released, and without the style guide restriction there should be some POIs in there (among many mediocre ones) that are arguably much better than TFP POIs.
In the server listing the only vanilla servers belong to those who for some reason want to remain "loyal" to TFP, or those who have no idea how make a modded server. A dedicated server without some basic support mods like Alloc's, and/or CSMM is very unstable with a LOT of memory leaks and crashes. I'm not saying that these isues are not there on modded, because they are but way less frequently.
You do know that Alloc is an employee of TFP? Are you saying he is jealous of himself?
Most servers are outside the limits which TFP supports. This is why those servers are much less stable. TFP's primary goal is to build and finish the game. They seem to care about the servers as well, but those are secondary goals. At least in alpha.
I have a private dedicated server with 4 players that usually runs without problems for a whole play session and NO crashes of the server. The game wasn't built for 20 players and it shows.
Again, TFP expects players who played the game for hundreds of hours to advance to mods, they have stated this many times. That whole XML layer would be overkill if they just wanted to have a vanilla game and nothing else. Server owners who host vanilla are not loyal, not even "loyal" to TFP. They just host vanilla.