While damage IS a bit too low, the problem can't be reduced to only this if we want really distinct weapons<rant>
And that's my rant on the magnum over.![]()
I have a problem with handling the magnum. I don't know why but I can do headshots with a pistol no problem, but I often fail with the magnum. The magnum feels overly clumsy. Is it because the magnun takes too much screen space? Is it the crosshair? Don't know, I'll have to test that again.
For me "winning" a horde night is not about killing as much zombies as possible, it is stopping the zombies from doing damage until morning. There are lots of guns for the kill-em-all strategy in the game but not really much in the crowd-control category.
I could imagine the magnum filling the role of a weapon to keep the zombies simply away from the base by throwing them down on the ground or far back. And in normal POI clearance the AGI player could use the magnum as an Oh-@%$*#! weapon when surrounded. But for that it would need stopping power³
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