For Int Melee:Stun Baton < Cattle Prod < Goa'uld Pain Stick
orrrrr...For Int Melee:
sharp stick (reintroduced lol) > Blunderbuss (redesigned for max range of 2) > Stun Baton
For Int Range:
Junk Sledge > Junk Turret > Junk Drone
90 Minutes? Is that not still quite far apart then, not really a good measure of distance but lets say 100 km/h that means at least 150 km away, so in game that would be, assuming 8k maps which means its almost 19 maps apart. Not to mention it is only snow covered in winter not the whole year round.I live in Arizona amid the cactus. About 90 minutes north is flagstaff. Mountainous terrain that gets snow covered in winter. After a nuclear winter it would be much worse I'd imagine.
Probably nothing for A19, forgot about that one. Int guy is getting a lot of love anyway with junk sledge, junk drone and some new baton mods, as well as a book set.What are the other 2 tiers of the stun baton going to be? The first post says all weapons will have 3 tiers in A19 but I haven't heard anything about the baton yet.
MM, I think you also forgot about the rocket launcher) Or will this type of weapon also have 3 tiers in A19?Probably nothing for A19, forgot about that one. Int guy is getting a lot of love anyway with junk sledge, junk drone and some new baton mods, as well as a book set.
Wouldn't that be...MM, I think you also forgot about the rocket launcher) Or will this type of weapon also have 3 tiers in A19?
pipe bomb, grenade, RL. Done.MM, I think you also forgot about the rocket launcher) Or will this type of weapon also have 3 tiers in A19?Probably nothing for A19, forgot about that one. Int guy is getting a lot of love anyway with junk sledge, junk drone and some new baton mods, as well as a book set.
Of course, we are constantly optimizing things.Will there further optimization for the game?
Anything of note?Of course, we are constantly optimizing things.
Dynamic resolution is currently the only optimization feature coming to A19. You can read about that if you search this thread for my previous post(s).Will there further optimization for the game?
We went from Random Biomes and Random Terrain in A14/15/16/17 to this in A18 and it was supposed to be the innovation of the RWG. I am hoping A19 will bring the random back again or add a lot more stamps into the mix to avoid repetition."Random biomes!"Wow, that's amazing! You really outdid yourselves there.
While you are at it, would you be able to make terrain look random instead of placing same 5 hill stamps everywhere? Maybe get rid of stamps, they are cool on 1 world, but all other worlds look pretty much the same - barren swamps and hills with 1 tree/square kilometer (towns have more trees than forests) and gravel roads leading to nowhere. RWG gets worse with every alpha, you should do something about it.
PS: You can make random biomes in A18 too, it doesn't have to wait until A19...