PC Alpha 19 Dev Diary

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But in my opinion it is not balanced well. For GS1 you get group 1, for GS2 group 2, etc. up to GS50, but at GS51 you get group 1 and here we go again. There are different groups with varying difficulty, so you can accidentally get a WH of higher difficulty on a lower level/early game.
If you could hold a flashlight in your second hand, it would be cool, but many of the weapons are two handed. Also, those that are not, switch to use both hands while in focus (i imagine here aiming with the pistol like police officers do while aiming).
In the virtual reality The Walking Dead game (amazing by the way), you can hold your flashlight so that you can aim it and you left hand, but you can also hang it off of your chest when in combat.

Obviously the direction of a light becomes less useful when it's hanging off of your chest but it is a good effect.

 
In the virtual reality The Walking Dead game (amazing by the way), you can hold your flashlight so that you can aim it and you left hand, but you can also hang it off of your chest when in combat.
Obviously the direction of a light becomes less useful when it's hanging off of your chest but it is a good effect.
Havent played that game yet.....but that game explains why people would die to walking zombies, I love it!!! Brb with funny video.

Edit: TGIF, have a great one!!!

[video=youtube_share;d6By1hGZY7o]

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Change much??? Beautiful!
2.gif
That is awesome, but the gif compression doesn't do it justice. Everything to me just looks so much more real and 3d from the improved lighting model.

 
I'd rather show something finished than a 10 second napkin drawing.
Haha put those in the world on the yellow stickies sometimes, or in the trash on wadded napkins people can unfold by trying to read them, as an easter egg.

 
It's beautiful. Water looks amazing, very good work.

You can't interact with anything in f7.
And it's a shame...

I know, it would be awesome. Just you, your fists, and the challenge! lol
Maybe you're sarcastic, I don't know, but I would be so happy if you could find some time to allow us to interact with the environment without HUD. I made a video a year ago to show how immersive is the game without HUD :

And, by the way, I saw recently in the settings that we can reduce the size of the global HUD and I was like whaaaaaaat it's awesome, but in fact no, because the more you reduce the size of the informations, the more they are centered and it's not usuable. Maybe have a look at this feature ;)

 
What do you mean? Just because orsey went full orsey on the wrench picture....😂
Did I miss something?

I can’t criticize the forum now?

Or was my criticism unfounded?

Maybe now I can only admire or be silent?

Or should criticism be so soft that no one notices it?

Which of these?

 
Did I miss something?I can’t criticize the forum now?

Or was my criticism unfounded?

Maybe now I can only admire or be silent?

Or should criticism be so soft that no one notices it?

Which of these?
You can say criticize everything, just not say the truth. If you get an angry reaction back you know you are right since they cannot handle properly founded criticism. Just keep your critique flowing even if not everyone appreciates it, some do!

 
Aaaand... I'm against that. If they smell, see or hear you then fine, but i don't want to suddenly have an angry mob GPS towards me through even the most impossible maze of a POI i'm in or when i'm very deep underground. If you want to tell me all Zs are simply drawn to warm bodies then you shouldn't be able to fool them and stealth your way around them as you're close, not to mention a WH that's a fair distance from you.
Otherwise you get a mechanic like in GTFO, where enemies are mostly "in sleep mode", but if you fully wake one up everyone around charges at you. Otherwise, you can stealthily kill most of them.
Ya most people wouldn't like it. I'm kind of a sadist though. Maybe an option. We used to have an option for "feral zombies" in which every zombie in the world had gps. Kinda miss that.

 
What if zombie loot bags consolidated into one bigger bag say within an X amount of Radius. That way you can have more zombies dropping loot but without a bunch of bags slowing the game down. Since there would be only one bag you can make it last a lot longer without de-spawning.

Single Bag on left and say 8 Consolidated Bags on the right visual change exapple:

Twoapplesonawoodentabletoponebigandonesmall-590f98af5f9b586470b26f91-5b3fd0ba46e0fb003765bf51.jpg


Of course loot tables would have to be adjusted.

You'd still have that loot drop jingle sound when they drop loot.

 
Did I miss something?I can’t criticize the forum now?

Or was my criticism unfounded?

Maybe now I can only admire or be silent?

Or should criticism be so soft that no one notices it?

Which of these?
If video games have taught me anything it's that when you find new enemies you're probably going in the right direction.

Honest conflict is better than dishonest harmony :-)

Just don't make the mistake of taking it too personally.

 
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