PC Alpha 19 Dev Diary

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hows the Development going Madmole. is it going well?
Super Bowl Sunday afternoon bruh. I imagine beers are going well for most. For me I'm about to bb squat a terrifying 65 pounds (don't ask).

 
Super Bowl Sunday afternoon bruh. I imagine beers are going well for most. For me I'm about to bb squat a terrifying 65 pounds (don't ask).
hey I don't judge.

and i forgot about the super bowl. lol

i was sleeping most of the day!

all im going to do is just play some PC 7DTD and Xbox.

 
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Super Bowl Sunday afternoon bruh. I imagine beers are going well for most. For me I'm about to bb squat a terrifying 65 pounds (don't ask).
What does a typical meal day look like for you when your lifting?

 
That would just be a damage scaling option. I still think tougher zeds would need multiple headshots.
Speaking of scaling options, would a gamestage scaling option be available as a feature in the future possibly? (25%, 50%, 67%, 75%, 100%, 150%, 200%, etc.) No complaints coming from me regarding the current gamestage, just thought I'd ask. Besides, if any players were hypothetically unsure of playing a harder difficulty due to faster gamestage, this could fix this? Idk, I'm just talking out of my own hat here. :p

 
Mixers definitely need power or fuel yet.
Concrete needs to use water somewhere imo - it's nearly end game level and i don't see the problem with some extra steps to get there.

Also I have fond memories as a kid using a hand operated mixer for gramps as well as mixing countless yards by hand in a wheelbarrow.

 
Concrete needs to use water somewhere imo - it's nearly end game level and i don't see the problem with some extra steps to get there.
Also I have fond memories as a kid using a hand operated mixer for gramps as well as mixing countless yards by hand in a wheelbarrow.
i agree in a way.

you see i guess in this world when you uses water with anything aside from drinking. so if you cook your stew it will also have some glass in it!

so if they were going to add that i think a "Water Storage" bar kinda like the Generator but instead of Gas its water. and each jar will add 10% and each cement would cost 5% water or something.

but then again if you aren't near a water source. your screwed

It seems like 99% of the good ideas pitched by the people have already been thought of years ago and or TFP has one that is far better. Goes to show you that TFP were born to make video games. Yah just cannot go wrong placing faith in TFP. Keep up the good work Madmole and the rest of the Pimps.


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No you would skip all the bs and upgrade everything to the selected material. If concrete is loaded, all wood blocks hit would become wet concrete, all flagstone would also become wet concrete. You set the material and upgrade to it. The only use case different would be steel, it would reject upgrading all but r concrete.
I'd love that, I always use my forged steel by accident XD My bad too, I shouldn't be walking with those in my pocket.

 
MM, people don't want you to make concrete mixing more tedious - they want you to make it more rewarding, which is problematic if it grows on trees, and also overshadows the other materials that usually never get to be used.

 
MM, people don't want you to make concrete mixing more tedious - they want you to make it more rewarding, which is problematic if it grows on trees, and also overshadows the other materials that usually never get to be used.
Pois have sleepers so looters still have to work for it so I dont think the problem is that severe. If anything, some incremental changes like MM mentioned may do the trick.

 
MM, people don't want you to make concrete mixing more tedious - they want you to make it more rewarding, which is problematic if it grows on trees, and also overshadows the other materials that usually never get to be used.
agreed. its way to easy! at least for single player

all you need is just some brick walls that are super easy to make. and a cement mixer.

i really don't have a Answer to this but i think ether. Recipe more complex, Make building tiers longer instead just a few to get Concrete or Make bags of Concrete in POIS more rare. but i really don't know

 
One feature I would love - LOVE - to have in A19 is the ability to lock signs in singleplayer so that you can't edit them unless you hold down "E" for more options. That way, you can't edit them by accident, or accidentally click on a sign and get stuck in it while a Demolisher explodes during horde night... :p Not speaking from experience of course. Haha

If this can be done, awesome, and if it is done, please and thank you. :)

 
Pois have sleepers so looters still have to work for it so I dont think the problem is that severe. If anything, some incremental changes like MM mentioned may do the trick.
Wouldn't call a few sleepers work, but I wasn't only referring to that. I find myself upgrading from wood straight to concrete, in every playthrough. There are so many different materials and I think it's a shame there isn't a more gradual progression curve.

Recipe more complex
I was about to suggest the mixer working only with electricity for starters, but I hadn't noticed this line, probably because it contained the word "scaling", which I am severely allergic to:

I do think making electricity required for the mixer...
Yes please...

...and maybe scaling block damage with GS would be decent moves.
No. Gods. Just no.

 
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Don't worry, block health will also scale with player level so it will all even out :p
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(IIRC, it was originally posted in the dev diary and shortly after that got Rolanded)

-A
Not this time. I followed that quote back and it was a from a legit thread created by a user and not one created by me moving posts out of the dev diary.

Also....that thread’s title is not one I would’ve made up for a bunch of extra dev diary fluff.

Finally, getting Rolanded is something very different than what you ascribed. I’d be more specific but Adam is reading these posts and he’s very impressionable. For his sake, we’ll go with his Thanos Snapping euphemism. ;)

 
Not this time. I followed that quote back and it was a from a legit thread created by a user and not one created by me moving posts out of the dev diary.
Also....that thread’s title is not one I would’ve made up for a bunch of extra dev diary fluff.

Finally, getting Rolanded is something very different than what you ascribed. I’d be more specific but Adam is reading these posts and he’s very impressionable. For his sake, we’ll go with his Thanos Snapping euphemism. ;)
We all need a little Roland in our life. =)

 
I pitched a Roland action figure to TFP when they were brainstorming merchandise ideas-- but they didn't agree with you. =P
Lol that'd be famous for being just about the nerdiest thing _ever_. Heck, TFP should 3D print them, I bet they'd sell at least a dozen.

 
You can't expect first timers to know stuff, so when a guy with 10k hours experience wants it harder for everyone you have to just roll your eyes.
Hence why the game is boring and many only can play for a bit or play for 5 min then go nope need mods. Not like alphas ago when the game was a leveled plain where you had to actually learn the game and people would be plastered to the game figuring out recipes figuring out different things to make.

Now its just oh the answer is easy as the game babies players... we all were new once and most the long timers learnt the game and was still pasted to the game. New players yeh they will find it easy but they will get bored after a few hrs knowing everything is handed on a plate.

Sorry but the eye rolling i think is us towards some of the things like how easy and boring this game gets quickly.

Fallout skyrim borderlands all have replayability over and over cause its not easy it doesnt hand the easy route to players.

 
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