AtomicUs5000
New member
Ah yes, that's good thinking with the quests.yep and i even set up hidden zombies behind fake walls that will attack after you think you are clear to proceed. and we can set a sleeper volume up to not be used in a quest just in case you decided to add a deterrent force. (that way they arent part of the quest requirement).
Deactivation of a volume when another volume was triggered would be icing on this cake.