PC Alpha 19 Dev Diary

Status
Not open for further replies.
Hello all, My wife a I have been playing this game for a little over a year now. Since the new update my wife died randomly 3 times now, first time just digging for a buried supply, then in a poi and then again digging for another buried supply. There was no mine or explosion or any other threat whatsoever. We were together at same location, like less than 1 meter and just puff out of the air death comes. This issue never happened before to her or myself, now this looks like a bug and it sucks. We only play permadeath. If any player dies in our group of 3 we start over. Anyone else experience this? It sucks now with this random death issue.
No actually and all I play is permadeath as well so I know that could be rather annoying/upsetting. Do you verify game files after every update? If that was happening to me I'd uninstall and reinstall then verify game files. Random death shouldn't just be happening.

Edit: Unless the ground is caving in on top of you guys while digging, that can kill you forsure.

 
Last edited by a moderator:
Not quite, faatal mentioned once that AI pathing is the real problem... the more entities you have the more processing power you need.

That's why we can't have hundreds of zombies at the same time all "pathing" around.  :ballchain:
It tends to be the character controller colliding with the world, not pathing that uses a lot of CPU.
I have no idea what you just said, but I understand I was wrong... thanks for the reply!  :hail: :yo:

 
I was referring to it spawning from a sleeper volume. There is no coordination across sleeper volumes. I added that to my todo list, but it will probably not be in A19.
PLUS desynchroniced spawns/sleeper spawns WITH random hordes and biome spawns. Or else, it will still make bumps when any spawn happens simultaneously. Coding that  is a big undertaking for an experimental build; nevertheless thank you for having it on your list.

 
Last edited by a moderator:
Pegasus said:
Well that would certainly explain it.  Hopefully someone in charge can take a look and maybe see about balancing it a bit for the bigger POIs / higher tier quests.  I'm seeing a lot of frustration regarding this issue.  Thanks. :)
Yes, it was balanced for the bigger POI.

Previously you only got the guidance for the last missing zombie room.

On a T5 POI it now shows you the last three. Unless you make it a point to tunnel through walls or skip entire floors that should work every time now.

If it is a problem then it is very likely a self-made one.

Don't take me wrong - feel free to tunnel all throughout the building. Just go all the way and hit every room while doing so. That works, too.

 
Tbh I kinda have hard time understanding ppl haveing problems with T5 poi’s. Personally haven’t had any trouble with em my self for a long time now, tho they use to be hard in the beginning when I started ply some years ago. I was a real noob lol. Now it  Takes me about a day moving thought at a normal speed. Half a day if I’m going  relatively  Fast and a day n a half if I’m being slow and Stealthy and looting everything.  These are on average Times. 

Which I found out it’s completely possible to stealth kill every zombie (and vulture) in the shot gun factory tho you do have to completely invest points into accomplishing that, as it should be.

so yeah guess I’ve played to the point where it’s not a big problem for me like it use to be, which is also how it should be. Practice pays off 

 
Tbh I kinda have hard time understanding ppl haveing problems with T5 poi’s. 
The problem is that some players have adopted habits over the years that are detrimental to following a given path.

The thinking is "There's a locked door, so I open it with my tools" or "There's a broken staircase. So I build my own path with frames".

Also a lot of impatience is involved. If the path is not evident, improvisation is used and many areas are simply skipped.

Especially the parts are difficult for these players where you have to solve small puzzles to get ahead like jumping up in an elevator shaft. And if the path is around the outside of the building then a shortcut through the wall is taken because they don't want to fall down.

 
Last edited by a moderator:
No zombie auto targets you except for blood moon spawns and POI volumes set to attack.
Hey @faatal, freshly spawned wandering hordes seem to auto-target you. You cannot get a sneak attack bonus on them - yet they still don't "see" the player as they are not aggroed. Is this on purpose?

 
The problem is that some players have adopted habits over the years that are detrimental to following a given path.

The thinking is "There's a locked door, so I open it with my tools" or "There's a broken staircase. So I build my own path with frames".

Also a lot of impatience is involved. If the path is not evident, improvisation is used and many areas are simply skipped.

Especially the parts are difficult for these players where you have to solve small puzzles to get ahead like jumping up in an elevator shaft. And if the path is around the outside of the building then a shortcut through the wall is taken because they don't want to fall down.
This is a habit I am trying to break of my new 7DTD friends.  Every single mission I have to remind them, "Follow the path or you're going to get confused."

Like Refugee stated, I can clear T5 quests in no time.  My friends and I decided to knock one out on horde day when it was already 1700ish.  We were in the air and heading to our horde base at ~2150. 🤪

 
Welcome to the party... too late.

Also, no need to get personal and throw insults around... someone might say the same for your idea. 😉
Sorry didn't realise facts were now considered insults, noted. Don't care if people do say my idea is dumb, I'm a grown up and realise not everyone is gonna agree with me ;)

 
I added a new round arch shape today :)



MM, add this block shape please. This shape is sorely lacking when you make walls from plates. Thanks.

EfOT7OnWkAEosdc


 Guys, leave a like if you support the request 👍

 
MM, add this block shape please. This shape is sorely lacking when you make walls from plates. Thanks.



 Guys, leave a like if you support the request 👍
i mean it is not hard to do that normally 

personly i would rather have them add all the other shapes to make my base look better like Center 1/2, Curved walls, round walls, those roofs of the trailers they uses around the edges that i don't know the name off! like have a Folder like blocks, Walls, Roofs, stairs, floors, others rather then a mosh pit that is unorganized, (also they could turn the scrap metal frame into a Shape shifter so you can turn it into other shapes like Arrow slots) but hey thats my opinion :)    

edit: it seams that Madmole has been liking castles more! i mean @Laz Man and @Toban seem to help feed his hunger for mid evil buildings!  just me maybe?

Edit 2: Good to see you back @Orsey  :)

 
Last edited by a moderator:
Is there a particular reason for solar cells being one of the most expensive items the trader has to offer? About 40k Dukes with 25 % discount included already for a quality 6 solar cell seems pretty much to me. Especially as they only deliver energy during daytime and therefore are useless for a lot of purposes.

Or are there some things solar cells are specially useful for?
you connect them to a battery bank and you have 100% self-sustaining power 24/7. The solar charges the batteries for night use.

 
Hey @faatal, freshly spawned wandering hordes seem to auto-target you. You cannot get a sneak attack bonus on them - yet they still don't "see" the player as they are not aggroed. Is this on purpose?
Sure you can! Just run away from the initial charge and lose them, then they go idle, go back and pick them off one at a time. I actually did it in a recently posted vid. They are 2hs though so maybe a tough time finding that particular part.

 
Last edited by a moderator:
No actually and all I play is permadeath as well so I know that could be rather annoying/upsetting. Do you verify game files after every update? If that was happening to me I'd uninstall and reinstall then verify game files. Random death shouldn't just be happening.

Edit: Unless the ground is caving in on top of you guys while digging, that can kill you forsure.
No cave in or anything of that sort. I have not verified files, but I did clean all game files on both the PC. It only happens to my wife, and no one else in the group. It started with the latest experimental. I will clean files again today and verify then see how it goes.

 
Status
Not open for further replies.
Back
Top