PC Alpha 19 Dev Diary

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merry christmas and happy new year!
I updated the first page with candy:

candy

candy will be added to vending machines, making canned foods more scarce in the process. Candy has zero calories but will boost attributes or provide special abilities for a short duration, like recog and fortbites. Here are a few examples of over 10 new candy items coming to a19.

skull crushers

rock hard candy that gives you a rock hard punch. Increases melee damage 50% for 2 minutes.

atom junkies

atom sized candy and atomic sized power! Increase explosive damage 50% for 2 minutes.

sugar butts

if ifs and butts were candy and nuts every day would be christmas! Well now it can be with one tasty sugar butts candy. Increases better barter one rank for 2 minutes.
the god is back!!!!!!!!!!!!!!!!!!!!! Hes back!!!!!

i have no life

 
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i have no life

We can tell. lol :)

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Merry Christmas and Happy new year!
I updated the first page with candy:

Candy

Candy will be added to vending machines, making canned foods more scarce in the process. Candy has zero calories but will boost attributes or provide special abilities for a short duration, like recog and fortbites. Here are a few examples of over 10 new candy items coming to A19.

Skull Crushers

Rock hard candy that gives you a rock hard punch. Increases melee damage 50% for 2 minutes.

Atom Junkies

Atom sized candy and atomic sized power! Increase explosive damage 50% for 2 minutes.

Sugar Butts

If ifs and butts were candy and nuts every day would be Christmas! Well now it can be with one tasty Sugar Butts Candy. Increases Better Barter one rank for 2 minutes.
Hey! Same to you :) Welcome back to get back to work, chop chop! ;)

Oh! Candy! SWEET!

 
Candy

Candy will be added to vending machines, making canned foods more scarce in the process. Candy has zero calories but will boost attributes or provide special abilities for a short duration, like recog and fortbites. Here are a few examples of over 10 new candy items coming to A19.

Skull Crushers

Rock hard candy that gives you a rock hard punch. Increases melee damage 50% for 2 minutes.

Atom Junkies

Atom sized candy and atomic sized power! Increase explosive damage 50% for 2 minutes.

Sugar Butts

If ifs and butts were candy and nuts every day would be Christmas! Well now it can be with one tasty Sugar Butts Candy. Increases Better Barter one rank for 2 minutes.
 
Hot bandits? New mutated things (is it a zombie or what?) for late game stages instead of simple green glowing reskins. I'm kind of thinking the radiated are not even zombies, but humans that survived and mutated. Their flesh is so disgusting even a zombie won't eat it so they walk among the dead. Perhaps they are no longer human, noone knows but they seem to be more intelligent as they wield crude melee weapons and are very hard to kill.
So will they be similar to fallout ghouls but instead of them being like NPCs, they still kill you to eat you?

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Robots are already a reality IRL and 7 days is in 2034+ so I don't see a problem. There might be jet packs and power armor super rare late game. All this stuff is real life if you do some googling.
Wait are you saying that power armor is a real thing now?

 
Adam I noticed that you say you are slow often. If u were really that slow, you wouldn’t know it - you would think you were smart ;)
well thats what my brother says that when i do something dumb. Like forgetting how to describe lack of said item's

 
Sugar Butts

If ifs and butts were candy and nuts every day would be Christmas! Well now it can be with one tasty Sugar Butts Candy. Increases Better Barter one rank for 2 minutes.
So these things will be available at the traders? This is either ignorant blunder or a fantastic marketing ploy on their part.

 
So these things will be available at the traders? This is either ignorant blunder or a fantastic marketing ploy on their part.
So far I've only put them in vending machines for a couple of reasons. One, to thin canned foods, two to make them not readily abundant and to give vending machines something unique.

 
Merry Christmas and Happy new year!
I updated the first page with candy:

Candy

Candy will be added to vending machines, making canned foods more scarce in the process. Candy has zero calories but will boost attributes or provide special abilities for a short duration, like recog and fortbites. Here are a few examples of over 10 new candy items coming to A19.

Skull Crushers

Rock hard candy that gives you a rock hard punch. Increases melee damage 50% for 2 minutes.

Atom Junkies

Atom sized candy and atomic sized power! Increase explosive damage 50% for 2 minutes.

Sugar Butts

If ifs and butts were candy and nuts every day would be Christmas! Well now it can be with one tasty Sugar Butts Candy. Increases Better Barter one rank for 2 minutes.
Joel, this is an apocalypse, here injections, respiratory sprays, tablets or pills are more suitable, in the end, but not sweets !!!

And ... how ... well, how can the candy eaten by you affect the power of the explosion ??? I cannot justify this in any way.

I can understand when we buy a skill that increases the damage from an explosion ... here we can assume that by finding, buying or creating ammunition, we then refine them ... but how can sweets increase the force of an explosion right after reception ???

 
Joel, this is an apocalypse, here injections, respiratory sprays, tablets or pills are more suitable, in the end, but not sweets !!!
And ... how ... well, how can the candy eaten by you affect the power of the explosion ??? I cannot justify this in any way.

I can understand when we buy a skill that increases the damage from an explosion ... here we can assume that by finding, buying or creating ammunition, we then refine them ... but how can sweets increase the force of an explosion right after reception ???
You can not rationalize it just as easy as I can. It's a drug marketed like candy. How the hell does grandpas elixer do stuff? How does a med kit magically heal you from an inch of death? I'm here to make a fun game, if your immersion meter is broken, I'm sorry but we're not day z, this is a fun game that takes lightly the seriousness of the apocalypse and cool branding and game play beats realism. Its like recog for explosives.

I'd say the guy can aim better. He's jacked up on something that improves his perception a bit, sees and processes movement at 400 fps, and can land that rocket at the right juicy spot. So think of something that is the opposite of booze, something that speeds up your perception and its no stretch of the imagination. Think a the mhz a bird's processor is running to be able to swoop down and grab a bug or snatch a fly in the blink of an eye. This stuff taps into that and pushes your cognitive function faster.

 
I have been thinking about the quest at the start of the game and wanted to know what you think about these changes Madmole?

1. Replace the make a club with the spear. - Clubs are barely used IMO while spears are a great starter weapon.

2. Add making a Blunderbuss as an optional side quest. - This will let new players know that they can make this and it makes a great zombie stopper.

 
Think a the mhz a bird's processor is running to be able to swoop down and grab a bug or snatch a fly in the blink of an eye. This stuff taps into that and pushes your cognitive function faster.
Pretty well said tbh, and will add a bit of another management moments ingame, deeper gameplay = more fun.

 
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