Question.
Do you plan to add all kinds of buffs to all the food the player cooks? For example, a different duration of the "metabolism" buff or other useful buffs. Especially if these recipes require some rare ingredients such as eggs.
Reasoning (can be ignored)
Now food is mainly different in how much it reduces thirst or hunger. Exceptions are special recipes.
In the end, it turns out that I just choose one or two simple recipes for the whole game and use the other extremely rarely or not at all, since their advantages are not enough motivation to find the ingredients for their creation.
An example of such recipes is pumpkin pie and blueberry pie. To create them, you need eggs that cannot be grown in the garden.
And the effects of these recipes are the same as those of others, which require more affordable products, such as meat, fat, potatoes, corn, mushrooms, etc.