Aldranon
New member
What is "balanced" for one person is too easy for another and too hard for the third!
Everyone talking about what would be a balanced, challenging game like its something etched in stone are wrong if they think its universal.
This is why a "Factorio" style of game slider options could be ideal. No, 80 billion options are not necessary. But you, as a dev, have to ask: "What players do we want to exclude?"
Everyone talking about what would be a balanced, challenging game like its something etched in stone are wrong if they think its universal.
This is why a "Factorio" style of game slider options could be ideal. No, 80 billion options are not necessary. But you, as a dev, have to ask: "What players do we want to exclude?"