This isn't helpful. How about pinpointing specifics?
Basically weapon handling animations.
Everytime you pull out a gun you don't need to rack the action.
for external box magazine fed weapons there should be an empty reload and tactical reload. furthermore you should be able to +1 reload. if you have 30 round magazines and you put a new one in and have a round chambered you would not run the action, you would also have 31 rounds not 30. Magazine size stats shouldn't be based on quality of the gun either IMO, maybe fire rate, reload speed, accuracy, and degradation(reliability). But magazine size and damage should only be affected by the caliber of the round maybe a barrel mod (length = velocity = damage and of course the size magazine designed to be used with the gun.
pump shotguns should have logical loading progression based on rounds left if the tube magazine. should be an interruptable animation. firing 7 shots then reloading 2 rounds and racking the slide or worse firing 1 round then reloading 2 and racking the slide is not how a pump shotgun works at all.
I know in your previous comment you said you don't have the staffing resources to get gun play to AAA level, I am not saying you need to have all the super crazy and polished animations of a COD or BF5 but just some simple and realistic'ish' gunplay mechanics.
Maybe the hunting rifle could also benefit from the magazine extender mod, Remington 700s have both internal magazines and detachable magazines. rate of fire could be decreased and maybe aim time could be increased to balance out the convenience and firepower magazines provide.
I know higher tier end game guns are in the works. Not sure which direction you are going there. But here are also a few suggestions.
Replace the low level hunting rifle with a true single shot rifle look up New England firearms or H&R single shot break action rifles. Or Thompson Center single shot rifles. Make the hunting rifle the high level bolt action beast it should be.
The game seems to be based in a fictionalized america, give us M16s/M4s/AR15 add 5.56.
Lever action rifle, a marlin 1894 SBL in .44 magnum would be a helluva a zombie stomper. Lever action rifles are also an american icon.
.50bmg. could add a M2 auto turret or a crew served/stationary weapon. Could add in anti material rifle and even a ridiculious .50cal handgun like the 'thunderer 50 bmg'
Hope that is more specifics from basic to more pipe dream ieas of what I mean 'guns need love'
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There are already mods that add "more guns".
It doesn't add any gameplay, though, only more micromanagement.
micromanagement you mean inventory management?
that is like half the reason I play the game, almost everything in the game has uses. living out a doomsday hoarding fantasy is a big draw of the game honestly
the only thing right now seems pointless is snowberries, what happened to the juice you could make with them?