That means that people just need a real elevator added.
Played for a few hours a18
Dont like:
1) "We'll make alternative leveling ways besides killing" - nope. 100-200xp for cutted tree or block upgrading takes much more time than killing one Z for 400+ xp. That's on low level, don't know what's there on high ones.
2) Knife is a joke now. Got myself killed several times because spamming just make zeds rushing endlessly.
3) The whole rushing idea. Okay, it adds some pepper, but works crappy. You have the knife only? You're dead. You were lucky set zed on fire with torch? You're dead. You got several zed into wire wall? You're dead as soon as they break it, as the all will be rushed (and as they rushed, they break it fast). Looks like only ranged weapons and clubs work now.
4) Lost sense of reach for weapons. Spear looks short, reaches far. Axe looks long, reaches short.
5) Farming is an engame feature now. Useless before you get at leas 3rd level, because there's nothing to plant before. Then it requires some special pots , that needs much rotten meat, which absurdely you can't get from zeds - only animals and rotten corpses from the streets. The whole idea of pots is supid. Okay, A17 system was too simple, but this one - it's just crap. Add meat farming from zeds at least!
6) Any healing items craft is an engame feature. Look at 5), then add level 3 perk for creating first aid bandages...
7) Very expensive glue recepie, as you cant get bones from zeds corpses. Stupid.
upd. Bone knife - 5 bones. Yeah, to break one bone and sharpen it, you need 4 more. Just like IRL.
8) Fixing everything with repair kits. Fixing shovel with tool for fixing gun - heh...
9) Nerfing axes converting it into tools only...
10) Only one spear gets back to belt after retrieving - when you use 2-3, every time have to get them back from inventory.
11) Changing all icons. Old icons were simple, but very clear: blue is lead, red is iron ore, black is iron scrap etc. New are too complex, no contrast, hard for recgonition.
12) assigning weapon speciality to main attributes. Mining is a must, so as you have to invest in Str anyways, it forces to chose between Sigehammers and Spears.
13) electric batons as a whole new perk - it should be a mod for clubs
14) Rocks on a surface. In pre-a18 it was a source of all kind of materials for a novice, at leas much iron. Now i don't get, what are they for.