Locusta
New member
Thanks for the response.So far no, but we could do something like that.
If you need help with ideas on these, I'm sure I could come up with a few dozen or more. :smile-new:
Loc
Thanks for the response.So far no, but we could do something like that.
Fortitude having the healing buffs is why strength has the cooking, food for health.I agree that Master Chef shouldn't be under strength. It would fit in better with Fortitude since it also has the Iron Gut perk which balances out eating cooked food.I'd also like to point out that the fortitude build allows for heavy armor and healing/buffs through iron gut and regeneration. Heavy Armor would be better served under strength where you have to be up close and personal for both the club and shotgun. Split up the defensive/support perks between the two builds.
The best gear should ONLY be craftable.Diablo let players craft the best gear momentarily and ruined the game. In Skyrim when I craft that best gear its over. Players shouldn't ever craft the best gear. The problem is still the loot distribution table. Its too easy to get high quality things which spoil your plans for crafting, and too hard to get what you need to craft stuff.
The difference is that this is a strawman argument. =PThe best gear should ONLY be craftable.
Saying that 'the game is over' as soon as you craft it... isn't that the same as saying that the game is over as soon as you find it?
What's the difference?
Not saying I agree with the fact the best loot should be craft only, but given how many parts you'd need to craft a Q6 if it was available, "just grind away until that happens" may take long enough to be honest ^^The difference is that this is a strawman argument. =P
With random stats "the best gear" will take many attempts. With crafting from basic resources you would just grind away until that happens. Done.
Personal opinion, I feel that the random stats is still too "safe", as I noticed that the stats of a similar weapon and quality is usually between 1 - 5 points of difference. If it was more extreme, like having a difference in stats be between 1 -20, more players would actually take time to look at the quality level of the items. To figure out which is better. And, not just simply automatically go for tier 6 item immediately.The difference is that this is a strawman argument. =P
With random stats "the best gear" will take many attempts. With crafting from basic resources you would just grind away until that happens. Done.
Unless you have random stats on crafting too, of course.The difference is that this is a strawman argument. =P
With random stats "the best gear" will take many attempts. With crafting from basic resources you would just grind away until that happens. Done.
There's a book that lets you harvest door knobs from doors, and you can smelt dukes in the forge to make brass. You can also buy bullet casings from the trader.We need more brass! (or have i missed someting?)
The game main object is to shoot zombies. If I want to play on hardest difficulty and for that run around with an AK47 and build lots of turrets the thing I miss most is BRASS.
The only way nowdasy seems to pick cars apart since the brass fauchets and lamps are almost gone. SO I need to spend all day finding cars further and further away and then spend all the presious bullets on shooting down zombies in 2 min before needing go out again and search for brass.
And NO, Im done with melee, bow and shotgun.
I want to use the end game weapons. And for that I need crazy amounts of brass that nowdays are way to rare in the game.
Lots of ways to get brass, much like @beHype mentioned there are the books. One that deals with getting brass from doors and another that allows harvesting of brass from sinks. Along with the radiators, A/C units, and scrapping the ammo that you don't primarily need.We need more brass! (or have i missed someting?)
The game main object is to shoot zombies. If I want to play on hardest difficulty and for that run around with an AK47 and build lots of turrets the thing I miss most is BRASS.
The only way nowdasy seems to pick cars apart since the brass fauchets and lamps are almost gone. SO I need to spend all day finding cars further and further away and then spend all the presious bullets on shooting down zombies in 2 min before needing go out again and search for brass.
And NO, Im done with melee, bow and shotgun.
I want to use the end game weapons. And for that I need crazy amounts of brass that nowdays are way to rare in the game.
Have you guys thought of incresing the default duration of the day?Player fatigue late game is real. I would suggest later game setting hordes to every 10-14 days so you can enjoy the game more, or focus on blade traps that can kill quite a few zeds for you. Sometimes I let them chew on my walls because beating my walls doesn't mean they can even reach me, its just a hole below me to patch. I'll do that before using up the last of my ammo and leaving myself at a high risk should they reach me because I wasted it all shooting them.
That would be so great.@MM: Any plans to implement a favourite system in the backback/inventory? I'm really missing the possibilty to right click my AK, Med Kit, 7.62 - give them a star for favourite and then have the ability after a long loot session in the city to go into a deposite create and f. ex hold shift+R to deposite everything that's not set as a favourite.
Would really make my day![]()
are you stupid or you hit your head when your were a kid?, you go around assuming ♥♥♥♥ when i never said it was my pc that lost power, use what is left of your brain a little bit and realise that this post was moved to feedback by a moderator for a reason, i am glad is not someone like you who is developing this game.What's wrong with your PC that your losing power? Did you know any files being used on your PC can get corrupt if power is lost? That's not the games responsibility. Go buy a UPC battery backup instead of demanding them fix your PC issues.
Are you ♥♥♥♥ing serious? are you rly telling me to back up my files every day i play the game???Back up your save data instead of whining about stuff out of our control. Its harmful to your hard drive and data to lose power, get a power backup.
For me the random stats are not a good enough cookie to justify the bother. I can't really articulate how to fix it but the system as-is is entirely unsatisfying.The difference is that this is a strawman argument. =P
With random stats "the best gear" will take many attempts. With crafting from basic resources you would just grind away until that happens. Done.
Ironically, was thinking about starting an SP nomad game with a 28-day horde night just so I can enjoy some POIs.Player fatigue late game is real. I would suggest later game setting hordes to every 10-14 days so you can enjoy the game more, or focus on blade traps that can kill quite a few zeds for you. Sometimes I let them chew on my walls because beating my walls doesn't mean they can even reach me, its just a hole below me to patch. I'll do that before using up the last of my ammo and leaving myself at a high risk should they reach me because I wasted it all shooting them.