Callum123456789
Active member
it also looks more detailed now also if im not mistaken @madmoleThe new logo is on the steam library page.
it also looks more detailed now also if im not mistaken @madmoleThe new logo is on the steam library page.
there are pros and cons to that if there are too many trees early game building a base there would be a nightmare since you would have to cut them all down however it would be more realistic and would give you the creeps if there are zombies amongst you with the creepy ass trees everywhere@madmoleThe forests are incredibly empty to the point where they don't look like a real forest. Do you ever plan to optimize the trees? I really want to see the return of real, dense forests that provide a lot more wood and cover. HDHQ has done some great work with optimizing some of the trees but the main issue there is how low-poly the trees are, and not to mention how different the trees look from our current trees. The new trees were a great step up in quality but please, can we bring back some dense forests again?
I get that, but there should at least be some sort of slider to change the density. I love dense forests (especially living in a state that's fully of trees) and it's annoying when I try to edit the XML files to add more trees and all it does it bring the game to its knees.there are pros and cons to that if there are too many trees early game building a base there would be a nightmare since you would have to cut them all down however it would be more realistic and would give you the creeps if there are zombies amongst you with the creepy ass trees everywhere
but im not sure if its a good idea or not
I feel the same way about the too hot and too cold overlays. Hoping for opacity down by 50% some day.Those dust clouds in the desert floating over the screen feel more like an eye condition. Could that be tuned back?
I mean those effects can be in, but not constantly.I feel the same way about the too hot and too cold overlays. Hoping for opacity down by 50% some day.
Weآ’ve had forges and chem station running almost non stop and havenآ’t seen one since the update. Maybe change 40% chance to not spawn a screamer to 25% chance?I feel so lonely now without any of my screamer friends...
Ooo, that's an interesting concept. For example, a keystone dungeon POI in the middle surrounded by roamers.It doesn't.This suggests dungeon POIs shouldn't be in the same towns as roamers.
A town exclusively consisting of remnants however should preform fine.
Good points u brought up there, but I'm all for random events, the game needs it to break from the loot>mine>build>horde routine, by day 30 I'm thinking of what character to build next. Cmon it's TFPs, there's already strippers and nurses in the game, I lure one of each down into a holding cell...for research ofc.I don't know if I like the sound of the encounter system compared to actual region-based spawning. It sounds to me like this encounter system is just going to spawn things on you no matter where you are or what you're doing. If I carefully scout a town and see that it's clear to move in, but then the game randomly decides to start spawning crap on me while i'm trying to break in a a POI - that's not even close to the same as how it was before.
Or if you're out in the wilderness away from any POIs and in a place you've cleared completely of zombies just hours before, it would make no sense to have the encounter system suddenly decide to spawn something on top of you. Again, it would be nothing like before where the respawn delay was 4 or 5 days or whatever it was in wilderness.
The encounter system sounds like it could just end up like the sleeper system is now - which is highly predictable and gamey.
If he's got no dukes he's going to be my next farm plot....
Maybe a naked guy will come to your front door begging to be let in who led a horde right to your base.
The 7 days art banner on the steam library page, it has a guy and a gal now.logo?
I don't know a good taco is nice tooThat's an easy choice! Nothing beats getting a can of chili!
As much as we all want that INT 10 item.. we have to be stingy. Keep looking.Can u currently get a concrete mixer schematic from a concrete mixer?
Would it be worth adding a crucible schematic to the broken forge loot list? Instead of 20 percent chance for a forge schematic, maybe 10 percent forge schematic and 10 percent crucible??
Hehehehe, apparently not.I hi-lighted where your idea becomes a no go. A negative consequence? Can't have that in our "survival" game now can we?
Yeah, Since the changes I have had a chem station burning non-stop and forge on and off, I have mined and used weapons etc, and not a single screamer.Weآ’ve had forges and chem station running almost non stop and havenآ’t seen one since the update. Maybe change 40% chance to not spawn a screamer to 25% chance?
Also to the crucible schematic showing up in destroyed forge, we didnآ’t get one until into the 60آ’s, and I like the idea, but getting one too early might be OP. Maybe a 5% chance. Around the same as food poisoning. Which Iآ’ve had 3 times in all the eating in 86 days.
Better add a lavender plant and perfume recipe.I don't know a good taco is nice too![]()
And that Burning mod, the flames are practically burning my face off and I want to keep my face, I'm bloody gorgeous.Those dust clouds in the desert floating over the screen feel more like an eye condition. Could that be tuned back?
No that cannot be done. Trees are cancer to the FPS and we've already optimized them as much as possible. Go ahead and destroy your own fps by editing biomes.xml if that is so important to you, or just go planting seeds everywhere. I see loads of trees in some areas. Its as thick has it has always been but they don't spawn on hills as much now so that might give you the idea they are thinner than they were, which they aren't. We have thicker forests than most games.@madmoleThe forests are incredibly empty to the point where they don't look like a real forest. Do you ever plan to optimize the trees? I really want to see the return of real, dense forests that provide a lot more wood and cover. HDHQ has done some great work with optimizing some of the trees but the main issue there is how low-poly the trees are, and not to mention how different the trees look from our current trees. The new trees were a great step up in quality but please, can we bring back some dense forests again?