Locusta
New member
As some others have mentioned, is it possible to utilize the heatmap tech to spawn more zombies in cities in general and more specifically around more desirable POIs like the gas stations, Crack a Book, Shotgun Messiahs, etc.? The heatmap could dissipate as the zombies were killed or die of old age to eliminate the grind of them being everywhere all the time and could respawn over time to give players that window of opportunity to loot.I think the encounter system will work fine. Pacing is what matters. We'll monitor a player's stats and roll dice and decide its time for him to get something. Pull from the grab bag of tricks and throw it out there and let the fun begin. But constantly dealing with thick mobs of undead isn't fun, its tedious. But showing up to do a simple fetch quest but there happens to be a random horde mulling around where you need to be could be a lot of fun... do you kill them? Lead them to the edge of town or off a cliff? Abort? Either way its a decision, and it cuts into your ever burning daylight. That kind of stuff is fun, not a wall of zeds everywhere (tedious and slow fps)
There is a huge list of improvement tasks for the dig quests.
Loc