Noctoras
New member
I value your contributions to this forums and they generally are really helpful and offer insight and perspective.Lemme break it down to what it is. It's not about iron ore.
The ore removal is just yet another example of the dumbing down/simplification that people who have played the game for many alphas and enjoyed it, don't like.
However, in this case I disagree. It's not about iron ore, but in this case not about dumbing down either.
I generally agree that there is a worrying trend towards simplification and a specific loot and gun playstyle.
That said, having production steps for the mere sake of having steps is a pointless grind.
I am all for more variety and I enjoy complexity. I also hope that playstyles other than "loot, trade, shoot" are getting more love again. The variety of biomes and the randomness of their order are an element I sorely miss - but stones to sharp stones and similar steps don't add to the experience. Sure, I can change farming. dig up dirt -> plant seed -> plow again -> irrigate in regualr intervals. Might be more realistic, but is taking away from the gaming experience.
So yes, give us more books, more recipes, more complexity. But it all should add to the game. Iron ore, sharpened sticks ... do they add? If the just left it in I wouldn't have complained either, but if space is freed for other recipes by removing grinding steps, I am for it.