jdizzy2010
New member
Speaking of breeding. They should add a breeding system for us. I want a mini me running around lmaoA34: breeding zombies.
Speaking of breeding. They should add a breeding system for us. I want a mini me running around lmaoA34: breeding zombies.
Hey, I'm positive, like 85% of the time. I'm just extra vocal on that other 15%.Wait your an actual person and not Guppycurs alter ego?
Edit: your like the easy going positive Guppy and Guppycur is your arch nemesis lol...
Answered your request for a test on that in the feedback thread, madmole. Heat is not dissipating at all.How many do you have? Maybe heat isn't decaying like it should. You should be able to have up to 10 torches and cap at 40% heat unless you do other stuff.
28 day horde, first demolishers arrived.
View attachment 30176
View attachment 30175
Fortunately, they show up about 3 am. It was 6 of them, two of them explodes. Till the moment they showed, we was sure it will be first horde night which we will manage pretty easy...
Now we need some other plan for this ... big daddys. Holy cow, this is game changer) Good job Fun Pimps!
blocks.xmlThis was tested and heat does not decay. Screamer spawns. Maybe something is broken.
Yep, that's why I edited my xml's to make torches 60 like the others.blocks.xml
<property name="HeatMapFrequency" value="1"/> for torches and barrels
<property name="HeatMapFrequency" value="60"/> for campfires and forges
That looks like its the cause, the torches just update the heatmap way more often
That's true for the rate of increase. The other problem is that heat is not going away after you remove the heat sources.blocks.xml
<property name="HeatMapFrequency" value="1"/> for torches and barrels
<property name="HeatMapFrequency" value="60"/> for campfires and forges
That looks like its the cause, the torches just update the heatmap way more often
Has that helped?Yep, that's why I edited my xml's to make torches 60 like the others.
I'm playing 67% loot now and thought I got something from a yellow zombie bag. I'll see what I get as I play more.@fataal I think I found a bug. I'm playing at 75% loot and when open a bag dropped by zed and in this moment bag dissappear (before inventory shows) there is 100% chance to no loot. Last time I searched 4 bags after bloodmoon and every bag dissappear in moment of search and there was no loot. I saw this bug many times and always there was no loot. When the bag is laying on ground after open, there is loot normally. (sorry for my english)
The AI are a work in progress. We see all the tricks people use and changes will be make as we feel it is necessary and time permits.@MadMole will there be a fix AI when the zombies believe that 1/2 block can reach the player, but in fact they can’t do it?
video bugs AI
Correct. The gyrocopter is a low end aircraft. When/If the helicopter is added, it will have different handling characteristics.Google gyrocopter and you might be surprised. The main rotor isn't even attached to the motor, it acts simular to an aircraft wing most of the time and as a parachute if you turn off the motor that drives the forward looking propeller
We all get those messages and it does not matter, since we do not use the Unity terrain shader. Adding their shader may stop the warning, but a warning should not be doing anything to FPS.^ THISInexplicable FPS drops are still a thing, as is the error above in A18.1e b2. Please review the easy fix in Damocles link.
Power tools require gas and make a lot of noise, so they aren't always better to everyone.I can't pinpoint why but I would be more accepting of a legendary tire above 6 and have 6 still be craft-able. But I guess we will see as you balance the parts and looting. I do think steel tools shouldn't use parts or the amount should be balanced, largely because it makes the upgrade to power tools more likely to happen first as it currently is(as I have experienced). I haven't gone from the stone axe to iron to steel to power tools because either by loot or quest I have gotten power tools before the transition to steel on either of my worlds. Who knows maybe I'm lucky in that regard.
Or type in paper in the search menu and start crafting it.Hey, can we get some kinda recipe to turn wood into paper?
Maybe find the book and have to do it in workbench or fire with a pot or something.
Awesome yes in a normal game you will change your gear out all the time and craft some too when the dry spells come or you gain the schematics and have the parts laying around etc.Mr. Mole,i really welcome this new Method/Balance. Now at level 12 at saw the first green Item ( Leather Chest ) and its a lot more challanging and also motivating.
We (group of 3) now really fight about every item that is just slightly better as the one we are wearing at that time.
Its a blast and we are having fun with A18 like probably never before with the game.
Very good Job done to you and the whole of TFP.