PC Alpha 18 Dev Diary!!

Alpha 18 Dev Diary!!

  • A18 Stable is Out!

    Votes: 2 66.7%
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    Votes: 1 33.3%

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Alright it's time we address this & fix it...
I am talking about the Screaming Banshee Witch & Why is a Witch part of a Z Game anyway...

Burn her at the Pointy Stick I say...

It's the same problem as every other Alpha since she was introduced into the Game.

You can not even open up & sort your Chests without hearing her Screaming, Constantly...

There is 1 Predictable Outcome in this Game & that is this Witch will show up every time you Think you are being QUIET or using Stealth.

If I could turn her off I would just like the Blood Moon if I want to. I set mine at 30 days & that is the perfect time for me to build a Base without C/M or using the Inventory.

I would tie her & the Spider to Wandering Hordes as Scouts, maybe increase the Spawn Rate of W/H's. It just seems you could get away with a little more of a Heat Signature during the heat of the day. Heat should register more during the cool of the night or in a Snow Biome.

She takes all the fun out of the Game for me when she is just a Constant Nuisance, She is like this Every Alpha...

Everyone, over & over again she constantly Spawns...
Why fix something that isn't broken ?

 
I think I have a similar issue. The interesting thing is it doesnt appear to be consistent. Since I'm living in the snow biome, I think the tanking FPS happens mostly when certain fog/weather effects are occurring. Is there a way to temp. disable weather effects for troubleshooting purposes?
F1 then...

Weather fog 0

Weather snow 0

And so on. Type help weather and it will give you list of commands.

 
Yes I agree lets address the colour you write in lol. I have perfect 20/20 vision and that colour is annoying LMAO to read.. there issue addressed haha
I chose Annoying Colors because she Annoys me, get it now Bright Eye's...

 
Am I reading this right - we now have Bullet Proof Zombies and you need AP to take them out ?
That's a big negative if true.
Military zeds inanimate pretty quickly when greeted with a swarm of AP rounds. It's not a necessity, but certainly helps as better 'time management'.

 
I mention heat but not needed to attract her & yes she is very easy to kill. She is like a little mini blood moon that is constantly spawning no matter what you do.I just have 2 blocks with one for a chest & campfire & my bag, no base.

No torches, candles, nothing cooking, no forge yet but I come back from looting cars & nests, etc. open a chest & here she comes again.

It eats up all your supplies, especially arrows & lets remember they are harder to kill now also. I dropped down Warrior to Nomad & they still take almost the same amount of arrows to kill them. I like a challenge but if you spend all your time fighting the same Z & all Z's that come with her & again I am talking Early Game Level 1 Weapons. Yea you get stronger better weapons & so what, she spawns way too frequently in my opinion for barely any reason. I think you should change how she spawns because I have no problem with the Spider. He Screams, is harder to kill with the new jumps & I like that a lot.

The only difference between the 2 is 1 doesn't spawn all the time.
Other things also bring up the heat in a chunk. Such as, using a stone axe to chop down a door, etc. You can go in to debug and I think its F3 if I remember correctly and it'll show you the heat for the chunk you are in. you can then try different things out to see what is raising your heat. you can also get an idea of how fast your campfires, forges etc. in that chunk is raising the heat. Doing this and understanding exactly how heat works will help you better manage that pesky screamer. I used to have the same issue.

 
Question around Crafting Tiers:

1. in the "Wild" I can find a gun T1-T6 with random stats and only 4 mod slots + color slot.

2. if I am Maxed in perks can I crafter better then what I find?

 
Am I reading this right - we now have Bullet Proof Zombies and you need AP to take them out ?
That's a big negative if true.
In reality, nothing's really changed. "Armored" zombies, such as soldiers, were already tougher to deal with. The difference now is that there's special ammunition you can craft to deal with them faster (and a cool spark effect when bullets collide with their helmets).

Only positives here.

 
But to use pockets it has to have a mod slot right? So far none of my clothing or armor has a mod slot :(
There are 2 different types of pockets. One type for armor and the other for clothing (looks like blue denim pocket)

 
I executed the "Gfx af 0" from 30-45fps to 70-85fps, but still not my 120's of a17 .....

What other settings are the most unoptimized (besides the game itself hehe) recommended to turn off?

Edit: i turned off SS reflections and AA (because is a blurry crap) and now between 90-100, well.... the uma texture quality is still bugged? still recommended to leave it on low or i can max it now?

Edit: the AF working like this, is a bug i want to believe, because without that the far textures looks too blurry people

 
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F1 then...Weather fog 0

Weather snow 0

And so on. Type help weather and it will give you list of commands.
Thank you kind sir!!! I will use this and see what impact it has.

Edit: noticed your 1st post on the forums. Welcome!!!! 😎

 
well I do not feel like waiting 20 minutes just to load a rwg that is half honeycombed everywhere so....... Back to Navezgane I guess. I really hope that bug gets fixed. I'm really looking forward to playing RWG and seeing all the improvements.
EDIT: if anyone knows a fix or work around for this bug please let me know.
You can start a dedicated and generate the map there, after it is finished with generation, stop the dedicated.

You can now play this world in SP.

Warning: Map generation takes much longer with this one, cause it does NOT use the GPU.

 
Died in a large crack a book. The backpack icon shows on the compass, however there is no backpack to be found. Look on top of the building on all the floors. Any ideas?

 
Having now played my first half hour of A18. I can already tell this is going to be great.

My first impressions

1. games overall aesthetics looks great

2. Player movement/actions feels a lot more fluid and smooth

3. Music gives the game a unique and more immersive feel

4. Looting feels a lot more like A16 which is awesome

5. The way the zombies rage, has now actually made the game a little more challenging. (I love this improvement to AI)

@TFP Nice work! Thank you for getting 7 Days to Die back to its former glory....you have no idea how relieved I am that the game is as it should be once again. :02.47-tranquillity: I never lost faith and today, I am glad to see that my loyalty was not in vein. Keep up the great work you guy/girls are doing over at The Fun Pimps. =)

 
Question around Crafting Tiers:
1. in the "Wild" I can find a gun T1-T6 with random stats and only 4 mod slots + color slot.

2. if I am Maxed in perks can I crafter better then what I find?
Pink items now only have 4 slots. Player can only craft up to blue items, pink only in loot/traders.

 
You can start a dedicated and generate the map there, after it is finished with generation, stop the dedicated.You can now play this world in SP.

Warning: Map generation takes much longer with this one, cause it does NOT use the GPU.
and has this been proven to stop the bug from occurring?

 
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and has this been proven to fix the bug?
Yes, since this method does not GPU to create the map, only CPU.

At least i saw no post yet, which claims that comb structured map generated on a dedicated server happens too.

 
Yes, since this method does not GPU to create the map, only CPU.At least i saw no post yet, which claims that comb structured map generated on a dedicated server happens too.
hmmm interesting, I can think of one test that will 100% prove if this is a valid work around. brb in about 30 minutes with my findings.

EDIT: might take 45-50 minutes as I have to DL all the files to run a dedicated.

Nevermind as I cannot remember the seed I used when I had the honeycomb bug so I cannot run test. :(


Honestly do not feel like searching for one, rather play the game lol



if you find a seed that can produce the bug let me know


BTW while generating a map in game there seems to be much more CPU usage GPU *shruggs*

ggg.png

ggg2.png
 
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