HungryZombie
New member
Sounds like something is wrong. Every armor I crafted or found has at least 1 slot on it. Even quality lvl 1.But to use pockets it has to have a mod slot right? So far none of my clothing or armor has a mod slot![]()
Sounds like something is wrong. Every armor I crafted or found has at least 1 slot on it. Even quality lvl 1.But to use pockets it has to have a mod slot right? So far none of my clothing or armor has a mod slot![]()
Why fix something that isn't broken ?Alright it's time we address this & fix it...
I am talking about the Screaming Banshee Witch & Why is a Witch part of a Z Game anyway...
Burn her at the Pointy Stick I say...
It's the same problem as every other Alpha since she was introduced into the Game.
You can not even open up & sort your Chests without hearing her Screaming, Constantly...
There is 1 Predictable Outcome in this Game & that is this Witch will show up every time you Think you are being QUIET or using Stealth.
If I could turn her off I would just like the Blood Moon if I want to. I set mine at 30 days & that is the perfect time for me to build a Base without C/M or using the Inventory.
I would tie her & the Spider to Wandering Hordes as Scouts, maybe increase the Spawn Rate of W/H's. It just seems you could get away with a little more of a Heat Signature during the heat of the day. Heat should register more during the cool of the night or in a Snow Biome.
She takes all the fun out of the Game for me when she is just a Constant Nuisance, She is like this Every Alpha...
Everyone, over & over again she constantly Spawns...
F1 then...I think I have a similar issue. The interesting thing is it doesnt appear to be consistent. Since I'm living in the snow biome, I think the tanking FPS happens mostly when certain fog/weather effects are occurring. Is there a way to temp. disable weather effects for troubleshooting purposes?
I chose Annoying Colors because she Annoys me, get it now Bright Eye's...Yes I agree lets address the colour you write in lol. I have perfect 20/20 vision and that colour is annoying LMAO to read.. there issue addressed haha
Military zeds inanimate pretty quickly when greeted with a swarm of AP rounds. It's not a necessity, but certainly helps as better 'time management'.Am I reading this right - we now have Bullet Proof Zombies and you need AP to take them out ?
That's a big negative if true.
Other things also bring up the heat in a chunk. Such as, using a stone axe to chop down a door, etc. You can go in to debug and I think its F3 if I remember correctly and it'll show you the heat for the chunk you are in. you can then try different things out to see what is raising your heat. you can also get an idea of how fast your campfires, forges etc. in that chunk is raising the heat. Doing this and understanding exactly how heat works will help you better manage that pesky screamer. I used to have the same issue.I mention heat but not needed to attract her & yes she is very easy to kill. She is like a little mini blood moon that is constantly spawning no matter what you do.I just have 2 blocks with one for a chest & campfire & my bag, no base.
No torches, candles, nothing cooking, no forge yet but I come back from looting cars & nests, etc. open a chest & here she comes again.
It eats up all your supplies, especially arrows & lets remember they are harder to kill now also. I dropped down Warrior to Nomad & they still take almost the same amount of arrows to kill them. I like a challenge but if you spend all your time fighting the same Z & all Z's that come with her & again I am talking Early Game Level 1 Weapons. Yea you get stronger better weapons & so what, she spawns way too frequently in my opinion for barely any reason. I think you should change how she spawns because I have no problem with the Spider. He Screams, is harder to kill with the new jumps & I like that a lot.
The only difference between the 2 is 1 doesn't spawn all the time.
In reality, nothing's really changed. "Armored" zombies, such as soldiers, were already tougher to deal with. The difference now is that there's special ammunition you can craft to deal with them faster (and a cool spark effect when bullets collide with their helmets).Am I reading this right - we now have Bullet Proof Zombies and you need AP to take them out ?
That's a big negative if true.
There are 2 different types of pockets. One type for armor and the other for clothing (looks like blue denim pocket)But to use pockets it has to have a mod slot right? So far none of my clothing or armor has a mod slot![]()
Thank you kind sir!!! I will use this and see what impact it has.F1 then...Weather fog 0
Weather snow 0
And so on. Type help weather and it will give you list of commands.
You can start a dedicated and generate the map there, after it is finished with generation, stop the dedicated.well I do not feel like waiting 20 minutes just to load a rwg that is half honeycombed everywhere so....... Back to Navezgane I guess. I really hope that bug gets fixed. I'm really looking forward to playing RWG and seeing all the improvements.
EDIT: if anyone knows a fix or work around for this bug please let me know.
Pink items now only have 4 slots. Player can only craft up to blue items, pink only in loot/traders.Question around Crafting Tiers:
1. in the "Wild" I can find a gun T1-T6 with random stats and only 4 mod slots + color slot.
2. if I am Maxed in perks can I crafter better then what I find?
and has this been proven to stop the bug from occurring?You can start a dedicated and generate the map there, after it is finished with generation, stop the dedicated.You can now play this world in SP.
Warning: Map generation takes much longer with this one, cause it does NOT use the GPU.
Yes, since this method does not GPU to create the map, only CPU.and has this been proven to fix the bug?
hmmm interesting, I can think of one test that will 100% prove if this is a valid work around. brb in about 30 minutes with my findings.Yes, since this method does not GPU to create the map, only CPU.At least i saw no post yet, which claims that comb structured map generated on a dedicated server happens too.