I like the new animals, only seen one cougar so far. Was hunting a deer, shot it once and it actually saved me from the cougar, who went after it instead of me, I was unknowingly headed straight for it. I imagine, and hope, that it is silent when moving, as it should be, making it extra lethal. It was too hectic and there were lumberjacks stomping around so I couldn't tell at the time. They've improved the overall sound a ton in general, no more stealth zombies, thank god, but that cougar should be silent. I also saw some coyotes, and heard them ahead of time, also a neat addition.
Those are some good ideas for more animals, if/when they ever add some. Also think some armadillos in the desert biome would be cool, maybe a roadrunner, or a Gila Monster, stuff native to AZ. Moose sure aren't, but would be neat to encounter in the forest biome anyway. They'd be tough as nails to take down, like a combo of deer and the boar, but high levels to meat. That or an Elk, they would be neat too.
How about little critters, like raccoons and possum? They'd be mostly active at night, the coons could make a bunch of noise in POIs, maybe hang around dumpsters, cause a ruccus if you aggro them, fudgin with your stealth, which would suck but could also be a useful distraction.
It would be nice to see more actual birds in game, aside from zombie vultures only. The hawk sounds cool, could hunt the rabbits. You can hear songbirds in the forest, so they do exist, just as audio only. Even if low cost distant sky models or something, maybe a flock of of geese overhead occasionally, just some little stuff to liven things up a bit.
I'm hoping the new doghouse is a premonition of things to come, either finding a wild dog or taming a wolf, as they've wanted to do since the beginning. Imagine all the work on upcoming bandits will get into how that can/would work.
I personally want to see some robot action(what I do irl), slap a junk turret on a Boston Dynamics style walking robot, would work like the wolf. Should be a late-game INT thing if so, not common or easy to acquire. Could scan ahead and help identify zombies and bandits, stuff like that, be useful even if not armed, and even carry some cargo space. It's not a sci-fi idea anymore, very real thing now. I'm actually doing some concept work for some peeps in Switzerland who are making a Menzi Muck(google it, trust me) autonomous. Crazy walking excavator, a 13 ton robot, is nuts. But that thing would be OP and silly/weird in game, however the smaller bots would not, very practical and do-able imho, eventually.