Why pick it apart until you've tried it? Stop being a stat junkie and play the game. There is a x% chance your going to barf eating your next meal IRL but you don't know it and it doesn't stop you from eating it.
Higher calorie meals already have a less chance to puke because you roll the dice less.
I'm not keen in the way the spoilage works, but understand it, and yes, going to wait to see it in action.
To me, it seems kinda backwards, yet also does make sense.
Canned stuff sitting in high heat etc for who knows how long. Should a chance of it being bad.
FRESH food, should be zero chance.
However, if you've had bacon'n'eggs in your backpack for a week, well.. Yeah, yer gonna get sick.
Still would like the option for canning, as well as iron stomach. I know I could mod it it over a pot of coffee,
(it's just adding recipies to the xml after all), BUT, where to put it be the question.
I'm thinking a book that teaches you (again, should be easy enough to add that).
Mind you, I'll probably do the idiotic damage amount mod first before something more realistic like canning.
(I'm ex-artillery, I want BIG BOOMS!) heh-heh.
However (again) the food poisoning effect, yep. That I do like. Yes, you will have no stamina if you have that.
I speak from experience there. (probably why I "don't" like the concept of it)