(and @madmole, @Roland)
I get that you will only be releasing the experimental version now, patches will follow soon after and it would be good to wait for feedback in general etc etc, but:
Especially since that huge player sprint speed increase in A17, the "memory" nerf, and with the nearly endless stamina that regenerates with no delay while being used, it was always possible to escape from zombies. For years have I (and some others) been asking for multiple speed settings, so that there is one setting in which the player is not able to do that. In A17 we got 4 different settings at last, alas, even the highest did not make it possible for the zombies to reach you, due to the root motion issue.
Since zombies rage randomly only when you hit them and the point is whether the player is able to escape or not without hitting them, I don't see how raging is relevant. Shouldn't be there at least one setting in which the player can't escape from zombies in their base speed?
I won't go on babbling about how important it is to have at least one setting that allows zombies to be faster in their base speed, forcing you to fortify (rather than doing it "just for fun") and not having the ability to just run for the remainder of the night/whatever, but guys, please, give it some thought.