MechanicalLens
New member
Don't worry. Every one of them got their turn, I'm sure.the hawaiian guys were on the quest "nail some chicks"![]()

Don't worry. Every one of them got their turn, I'm sure.the hawaiian guys were on the quest "nail some chicks"![]()
na there into that hungry lady zombie :chuncky:the hawaiian guys were on the quest "nail some chicks"![]()
thicc hawaiian boiok, so we got a forum whore, Navezganes's perv and a ____ going full Orsey in a bar...
we need a third title to fill the blank
All this nonsense is just players who know nothing about modding. I'm not even blaming them. They simply don't know better.Stole is not the correct word for it. But I agree with you 100% the same principle can be used to Bandits, Bandits in a post-apocalypse game are a must have, I know a couple of modders that added Bandits in their mod, so I guess that (following blenna13's line of thought) TFP are stealing the Bandits from those mods....b*tch please...
Good thing they didn't get to eat me.They enjoyed eating her![]()
But we're not looking for authority. We're looking to have constructive discussions; yet there mostly ain't none because after 3 posts of the same subject, madmole gets defensive and one (or several) of the following things happen :Look at it this way, if Madmole decided that he needed to mod Fallout 76 in order to make it playable for his own sensibilities and he posted on the official forum for that game, he would not have the same authority as the developers for Fallout 76 even though he is a developer for this game. Sure they could meet up at E3 and talk shop about developing in general and swap stories and cautionary tales, but on the topic of Fallout 76 they would be developers and he would just be a modder.
if i could do a kickstarter i would but im too broke lolAll this nonsense is just players who know nothing about modding. I'm not even blaming them. They simply don't know better.
Bandits had been in the Kickstarter pitch 2013. Their context has changed a few times (just a normal workday in game development) but they have always been on the map.
There simply are not any design discussions happening (that I'm aware of) about which mod has what feature that TFP should steal next. There are way more wishlist items on the list than there is time to implement them and modders will take all they can get and run with it. That's just the way it goes. =)
They are not always miles ahead, a lot of systems stay pretty much the same throughout alphas. What appear as big changes to the public sometimes are just alterations to xml files. Just take the example of the farm boxes we are getting, barring the dirt texture I probably can reproduce the entire system in A17 since it is mostly an xml change and a new paintable shape.Biggest problem is, is that TFP are always miles ahead in development. Not only technical progress but also roadmap descisions. With your suggestion it would mean modders would have to be on the same level of access to those things as the devs are. Which would only be possible if they would be devs of the game themselves. You cant advise on things you have tried to implement on an always n-x version behind. Just impossible. I thinks theres where the sometimes harsch cut-offs come from when modders (or mainly users of their mods) keep nagging about things they have done and want to see in vanilla game while the game code has advanced next level allready and descisions have been made regarding gamedesign visions.
Cheers
OI! that's not nice, don't trigger me with football, you can get f***d up for saying that in Uruguay lol. Pd: We export some of the best football players the world has ever seen, being 3 million people. Do the math.Lol. I thought you would go with Uruguayan Football?![]()
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Same hemisphere man. Sounds valid.
...are y'all talking about soccer?OI! that's not nice, don't trigger me with football, you can get f***d up for saying that in Uruguay lol. Pd: We export some of the best football players the world has ever seen, being 3 million people. Do the math.
EDIT: I'M SO ♥♥♥♥ING TRIGGERED ♥♥♥♥ YOU DaVEGA. (I love you)
I think this is also a matter of exposure. I am sure Jax and Khaine take a lot more flak on their mods if something is off, unbalanced or not working/looking right than I am getting for my mod or you are for yours. Compared to the core game it probably is even more off, I am not sure how much people play modded but likely it is but a fraction of the total player base and by the time they get there are used to the quirkiness of the alpha gameplay.I never said they didn’t need to worry about those things. I said they don’t need to worry about those things to the same standard/level as the devs. I also gave the answer to why: the public is more forgiving and expectations are not as high for mods especially at this stage of the game. My mod for xp is very unpolished and appears hacked on but all I got were compliments from those who liked the change to the game. If TFP put out what I did they would be hugely criticized. Look at all the criticism they get for existing content where animation isn’t good or graphical glitches exist. Let’s say that TFP stuck to their original plan and smooth terrain was going in last but some modder was able to do it first for people to try while waiting for TFP to come around. Would the modder get criticized to the degree TFP does for the divot between terrain and crafted blocks? I seriously doubt it. Mostly people would be glad to be able to try it out while at least one player would then accuse TFP of stealing smooth terrain from modders when they finally got around to doing it....
These are facts born out by history and not a dig against modders. Mods do not have to attain to the same standard of quality in order to be accepted and loved by the community that wants them. Don’t look for offense where none is being given.
I respectfully disagree.Especially when it comes to facilitating players. I understand the developers are making their game, but it isn't for them. It's for us. They are developing a product and it's aimed at a market.
yeah im very thankful and i love this game. theres some things that bug me but thats every game and there small this is one of my favorite games cuz i can chill out play , scavenge and kill some zombies.I respectfully disagree. Step 1: Devs make game they consider fun.
Step 2: It goes to the market.
Step 3: We buy it because we consider its fun.
We have to be great-full that they open the doors, so we can see behind the scenes and tell them our opinion on things.
You can't go to a writer when he's writing a book and tell them the book is for you and he should listen to you. (same with a musician, or a movie director)
I am an alpha nerd lol.No need to be rude, I know I wasnt and neither was MM in his responses. Not all modders are nerds. And I think MM definitely breaks the stereotype of a typical dev. Labels suck, so stop using them.
this man scares me XDHow about having an early patch notes release so I can print them out and rub them on my body.
Ah but thats a good man taking care of your mum.hate to say this, but my mom lives in my basement
I took care of his mom, twice.Ah but thats a good man taking care of your mum.
He said football not soccer. He obviously talking about down set.........are y'all talking about soccer?
/Triggering the rest of the world since 1971