PC Alpha 18 Dev Diary!!

Alpha 18 Dev Diary!!

  • A18 Stable is Out!

    Votes: 2 66.7%
  • <img alt=":)" data-src="" src="___base_url___/applications/core/interface/js/spacer.png" />

    Votes: 1 33.3%

  • Total voters
    3
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Zombie skeletons lol
i would prefer there a makeshift gun that can shoot blobs of acid and melts zombies

a acid grenade

or my favorite thermint to just melt zombies to the bone and to melt through armored enemies

 
On topic, I decided after my first horde night to spend my points primarily in intellect and try that build. The scrap turret is amazing fun. It only targets hostiles so you can be in its firing arc and whacking zeds while the turret is firing at them. It's like having a partner with you-- a partner that the zeds ignore btw always only targeting you which you can use to great and fun advantage. And no matter who gets the killing shot between you and the turret you always get the xp for the kill. Love it and I'm not even perked into them yet. Can't wait until I can have more than one active at once and set up crossfires and mini kill corridors within POI's I'm exploring.
Yes INT will be my next play through, they are fun. I take them on dig quests to watch my back because some wandering horde always comes when I'm doing a simple dig quest.

 
Yes INT will be my next play through, they are fun. I take them on dig quests to watch my back because some wandering horde always comes when I'm doing a simple dig quest.
iv died by that so many times

thats why i stay away from treasure quest lol

 
yeah the saw table is kinda not handy but i have some ideas for it.1 :it could be used to craft more furniture like items insead of the wood buildings.or sharp sticks lol

2: it could be a mod for the workbench to the same thing.
We already have that in the game, it's pretty much what you described

 
Devs trying to get a feel for the community's desires and opinions is extremely important but that's not what's

happening here. This isn't a poll or even a pseudo poll (like reddit upvotes), this is a debate with 1 or 2

people over design decisions, meaning that this isn't necessarily what anyone wants.

As an example, imo and my experience in playing with my friends and family, no one wants to deal with this tire thing. Who wants tires to be gated behind some unnecessary process or a recipe with new one time use items before they can finally make a vehicle and stop having to run everywhere?

I have my criticisms with the game, we all do, no game is perfect. But when it goes back and forth a couple

times and the dev makes it clear they disagree with your design choice/opinion, that's the time to stop unless

it is clear you hold the community's opinion and there are many others who agree. That's not white knighting

the devs or disparaging the modders just because of 1 design choice

These are the forums so naturally there will be more hardcore and dedicated players here, but if you held a poll

right now I get the feeling even the hardcore players wouldn't want it, much less the millions of others who play this game

Now let's please stop talking about this lol

 
We already have that in the game, it's pretty much what you described
look the saw mill i have no ideas for even tho i have so many ideas running tho my. that if i put them all in it would crash the forums .

and the admins wound nuke me

and i would say that you could uses it to dismantle stuff like example: a level 1 ak that near broken you would get 2 springs , 1 steel , 3 mechanical parts and 2 scrap polymer.

but that could be just for the work bench

 
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Just want to say that everyone can acquire white knights. Devs, modders moderators etc. You dont need 500,000 downloads and a booth at e3 to acquire that (although that 500,000 quip gave me a good chuckle) but being a dev doesn't make you right every time. There are highways paved with the tombstones of former devs who thought they knew their stuff and wound up failing.
There is one thing that always bugged me and that is the fact that conversations here between modders and devs always end up with insults. Its usually adversarial or dismissive for some odd reason. I have never seen that type of interaction on any other gaming forum or discord. Most times devs are extremely open to chatting it up with modders.

Here we have a rule that they cant even be discussed outside of the appropriate area of the forum.
I've told people how to achieve what they wanted to do in xml for their mod countless times. But for the most part mods just get in the way of bug reports (false bug because of a mod installed) and me answering questions about 18, which is the only reason I'm here, so I'd prefer mods be discussed where they belong, in the mod forum.

 
well you have the choice to totally "skip" screamers and their digging:
4 walls + 1 hole acting as a door + 1 turrent inside, you dont even need a hacth to block the way down to your base, they will look after the path of less resistance wich is the hole in the wallonce they cross the door bye bye. Or if you want to be cheap just double surround your base with wooden spikes, 1 spike kills a screamer, your problem is that you are trying to shut yourself up so hard that the path of less resistance for them is digging
Yah, it's like nobody here has ever even watched The Seven Samurai.

 
...but I'm an inquisitive person, sue me, so I like to poke at things with a stick and see what happens.

Hey You...yes you....where did you get that stick. There are no sticks in 7D's. Please drop it and leave the game immediately and report to your nearest rehabilitation center for um...rehabilitation. You are now on Double Secret Probatiion.

 
It's really hard to tell you anything useful there because mental health is a huge topic and people have very different ways to deal with stress/burnout.
Everyone on the team takes breaks and at least the majority of us here are workaholics.

Management is also important. If it's all one ginormous project with one goal then progress towards it is glacial and demotivating.

Divided into milestones or sub-projects it's far easier to keep the energy up because you can achieve a success once in a while.
I feel like we've been smashing it hard for quite some time, the team is amazing and all the hard work is easily noticed now when playing.

 
Sp. Fortitude, int build. I'll try the spear on stream. I'm not sold on the spear, yet. Joe says I'll change my mind, we will see.
Nothing beats the brutality of shredding heads with spiked knuckles. They just pop in your face at point blank range and its awesome. I should dig up my fort character if he's still breathing and clear a POI with him.

 
will the random encounter feature in A18 activate even if i stay at my base? sometimes i dont feel like going to the next big town to loot 3 houses and then be forced to come back cause lack of space (i know we have the 4x4 but motorbike is more versatile) but i would love it if those ♥♥♥♥ers and their moms come and challenge me big time now and then
Its A30 for all I know, or vaperware. Just a good idea atm.

 
Nothing beats the brutality of shredding heads with spiked knuckles. They just pop in your face at point blank range and its awesome. I should dig up my fort character if he's still breathing and clear a POI with him.
Ooh, please do. :D If you have one around, may I suggest a Bear Den? ;)

 
@mm

"Automatic Weapons: Incendiary ammo Can craft short range explosive rounds, great for raiding buildings and doing mass damage up close."

so is there incendiary and frag rounds ? or they incendiary ammo act like frag rounds?

and will there be versions for shotguns like dragons breath , bird shot etc?

 
You know @madmole, maybe when you guys are done with 7DTD you could make like a dungeon crawler spinoff, it would fit pretty well with your current design ideas

Just throwing it out there :shrug:

 
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