madmole
Fun Pimps Staff
Hah yeah I have like 3 anchored icons to mine, plus the vanilla bs which I should delete.Holy smoly.. That taskbar is driving me nuts!
Hah yeah I have like 3 anchored icons to mine, plus the vanilla bs which I should delete.Holy smoly.. That taskbar is driving me nuts!
from what we saw of your fort build. late game, that 1800 will be needed.TBH The int guy will own all, because its 3 guns against one. Two turrets tossed on the ground plus one in his hand, or a rocket launcher or whatever he wants to use? Its 3 vs 1, He probably does at least 1800 DPS.
Our sound guy made that video.The "+ God" icon? I was thinking MM was showing off using God Mode.![]()
Give him 6 spears in every trash bag! That way you'll never run out! Ah, perfect game design :crushed:Oh here lets give you 3 spears because we're incompetent designers? The issue is its a horrible design. What happens when he lost the third spear?
Mark the lost spear on the map like an air drop? Once picked up, delete a markYes but I don't think that is a good design.
Sounds an awful lot like forcing players into a particular playstyle.You don't want to pick Intellect.
It has a large array of bonuses but you are looking for straight up DPS or armor. That's fine. There are 4 other attributes.
Sounds clunky IMO.Mark the lost spear on the map like an air drop? Once picked up, delete a mark
Nonono. Pure intellect build. PURE.INT.BUILD. Only Int. Just perks from int. Weapons from int. No strenght, no perc, no agility. Nothing. Pure int sux, on paper, and while I didn't played it yet, I feel it does in practice too. Every Attribute withstands a PURE build. Why? Because you can use only the weapons INSIDE that one and only pure build and be ok.TBH The int guy will own all, because its 3 guns against one. Two turrets tossed on the ground plus one in his hand, or a rocket launcher or whatever he wants to use? Its 3 vs 1, He probably does at least 1800 DPS.
Nothing wrong with a bit of speculation and good old discussion.Why don't we all try the INT build ourselves and then we talk about it?
That last comment is supposed to be sarcasm, and while badly done, it ironically sounds like a great design for a weapon.player bitches and wants stack raised to 10 and a rope attached to them to bring them back![]()
Personally, I wouldn't like the 5 main branches to be equivalent in terms of damage. I'm sure some will be more noob friendly, and others will require better control of the game, and that's what will be interesting in terms of replayability. Not to mention all these books that will complete the progression of the character and allow different experiences each time.A lot of noise for nothing, again. To speculate is perhaps the only thing to do when you can't play, but it doesn't bring much.
It could be a perk. I think the spears that you throw should recharge so you don't actually lose the spear. If you don't pick the spear up it'll come back to you in five minutes or so. This way you could throw it in combat without the fear of losing it forever. Yeah, it's unreal but losing your valuable stuff do to what the spears designed to do kinda blows.player bitches and wants stack raised to 10 and a rope attached to them to bring them back![]()
Pure builds are useless anyway.Nonono. Pure intellect build. PURE.INT.BUILD. Only Int. Just perks from int. Weapons from int. No strenght, no perc, no agility. Nothing. Pure int sux, on paper, and while I didn't played it yet, I feel it does in practice too. Every Attribute withstands a PURE build. Why? Because you can use only the weapons INSIDE that one and only pure build and be ok. Look us straight in the face and tell us you can kill a day 98 horde using only two turrets and a batton for personal combat no other weapons.
See? PURE whinning. Whithin reason I hope![]()
Please note that my statements are made in a cheerful and joking tone, but of course heavily subjectivized.
I don't know how they will rectify this (if it is even addressed), and though I don't necessarily agree with the recharge proposal, I most certainly do understand the tedium of crafting multiple spears because thrown ones end up lost in the heat of combat.It could be a perk. I think the spears that you throw should recharge so you don't actually lose the spear. If you don't pick the spear up it'll come back to you in five minutes or so.
Nothing wrong with a bit of speculation and good old discussion.
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That last comment is supposed to be sarcasm, and while badly done, it ironically sounds like a great design for a weapon.
Could be used to pull zombies out of windows and off rooves![]()
I am loving that second suggestionMaybe a spear that uses a big rubber band and is used like a paddle ball.
Or have a car compactor in from of your door, when the zombies are pounding on it, you push the "Smush" button.![]()
I was going to test the Draw Bridge to see if it can squish zombies, but I was sure someone tried it... right?I am loving that second suggestion
I suggested some more physics based traps like deadfalls recently. Though they seem to have gone with the wind
...now I can't stop thinking of crushing zombies
Who says that you need to be using pure INT weapons in a pure INT build?Nonono. Pure intellect build. PURE.INT.BUILD. Only Int. Just perks from int. Weapons from int. No strenght, no perc, no agility. Nothing. Pure int sux, on paper, and while I didn't played it yet, I feel it does in practice too. Every Attribute withstands a PURE build. Why? Because you can use only the weapons INSIDE that one and only pure build and be ok. Look us straight in the face and tell us you can kill a day 98 horde using only two turrets and a batton for personal combat no other weapons.
See? PURE whinning. Whithin reason I hope![]()
Please note that my statements are made in a cheerful and joking tone, but of course heavily subjectivized.