PC Alpha 18 Dev Diary!!

Alpha 18 Dev Diary!!

  • A18 Stable is Out!

    Votes: 2 66.7%
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    Votes: 1 33.3%

  • Total voters
    3
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TBH The int guy will own all, because its 3 guns against one. Two turrets tossed on the ground plus one in his hand, or a rocket launcher or whatever he wants to use? Its 3 vs 1, He probably does at least 1800 DPS.
from what we saw of your fort build. late game, that 1800 will be needed.

 
How much of Navezgane got changed? I havent done the nav map since a15. may need to give it another look in a18. but wondering how much it has grown

 
Oh here lets give you 3 spears because we're incompetent designers? The issue is its a horrible design. What happens when he lost the third spear?
Give him 6 spears in every trash bag! That way you'll never run out! Ah, perfect game design :crushed:

 
You don't want to pick Intellect.
It has a large array of bonuses but you are looking for straight up DPS or armor. That's fine. There are 4 other attributes.
Sounds an awful lot like forcing players into a particular playstyle.

Unless your wile and wit and your high powered traps can keep you safe, then as a full intellect build (which should be viable, and not only viable - but as full INT build the player should be WELL taken care of) you are facing being a potential cotton ball throwing man of glass.

 
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TBH The int guy will own all, because its 3 guns against one. Two turrets tossed on the ground plus one in his hand, or a rocket launcher or whatever he wants to use? Its 3 vs 1, He probably does at least 1800 DPS.
Nonono. Pure intellect build. PURE.INT.BUILD. Only Int. Just perks from int. Weapons from int. No strenght, no perc, no agility. Nothing. Pure int sux, on paper, and while I didn't played it yet, I feel it does in practice too. Every Attribute withstands a PURE build. Why? Because you can use only the weapons INSIDE that one and only pure build and be ok.

Look us straight in the face and tell us you can kill a day 98 horde using only two turrets and a batton for personal combat no other weapons.

See? PURE whinning. Whithin reason I hope :p

Please note that my statements are made in a cheerful and joking tone, but of course heavily subjectivized.

 
Why don't we all try the INT build ourselves and then we talk about it?
Nothing wrong with a bit of speculation and good old discussion.

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player bitches and wants stack raised to 10 and a rope attached to them to bring them back :)
That last comment is supposed to be sarcasm, and while badly done, it ironically sounds like a great design for a weapon.

Could be used to pull zombies out of windows and off rooves 😏

 
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I just Tried To Draw Some zombie Concepts for my post and it was Harder than i thought LoL

Lot of respect to you concept Artist cuz I Draw like a drunk 5 year old

 
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Personally, I wouldn't like the 5 main branches to be equivalent in terms of damage. I'm sure some will be more noob friendly, and others will require better control of the game, and that's what will be interesting in terms of replayability. Not to mention all these books that will complete the progression of the character and allow different experiences each time.

A lot of noise for nothing, again. To speculate is perhaps the only thing to do when you can't play, but it doesn't bring much.

 
Personally, I wouldn't like the 5 main branches to be equivalent in terms of damage. I'm sure some will be more noob friendly, and others will require better control of the game, and that's what will be interesting in terms of replayability. Not to mention all these books that will complete the progression of the character and allow different experiences each time.A lot of noise for nothing, again. To speculate is perhaps the only thing to do when you can't play, but it doesn't bring much.

Classic RPG elements reflect how these builds could work.

I think intelligence builds should put out the most damage.

Warriors in RPGs get decent attack and defense, and mages end up as glass cannons with great damage output but very poor health and defense. Warriors have longevity with little management, and mages need to struggle and have skill.

Speccing into intellect means dodging most of the strength and fortitude perks and that should be more than made up for in the ability to wreck hordes and other players later on - with brainpower and brain products like some kick-arse highly crafted weaponry.

As with the RPG reference, if these full INT players get pinned down, or even backed up against a wall by a zed or two they would take a pummeling.

I like the idea of grinding the points to intelligence with a later game domination, sitting alongside the str/for builds who can gain decent exp and iwho are able to keep pace because of their early game strengths.

Though the way things appear ironically makes an Intellect build seem, well, asinine.

 
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player bitches and wants stack raised to 10 and a rope attached to them to bring them back :)
It could be a perk. I think the spears that you throw should recharge so you don't actually lose the spear. If you don't pick the spear up it'll come back to you in five minutes or so. This way you could throw it in combat without the fear of losing it forever. Yeah, it's unreal but losing your valuable stuff do to what the spears designed to do kinda blows.

 
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Nonono. Pure intellect build. PURE.INT.BUILD. Only Int. Just perks from int. Weapons from int. No strenght, no perc, no agility. Nothing. Pure int sux, on paper, and while I didn't played it yet, I feel it does in practice too. Every Attribute withstands a PURE build. Why? Because you can use only the weapons INSIDE that one and only pure build and be ok. Look us straight in the face and tell us you can kill a day 98 horde using only two turrets and a batton for personal combat no other weapons.

See? PURE whinning. Whithin reason I hope :p

Please note that my statements are made in a cheerful and joking tone, but of course heavily subjectivized.
Pure builds are useless anyway.

A pure agility build can run without getting tired and jump 3m high, a pure perception build can shoot with deadly precision and find the best loot, a pure strength build hits so hard that the zombies fly through the air and he is a human mole and a pure fortitude build is a walking tank with self-healing powers. But everyone of them would have to walk on foot for the entire game because they could not even build a bicycle. At least not without finding all the parts. :)

 
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It could be a perk. I think the spears that you throw should recharge so you don't actually lose the spear. If you don't pick the spear up it'll come back to you in five minutes or so.
I don't know how they will rectify this (if it is even addressed), and though I don't necessarily agree with the recharge proposal, I most certainly do understand the tedium of crafting multiple spears because thrown ones end up lost in the heat of combat.

It's an interesting point to bring up though and one which certainly deserves some consideration 😊

Edit: Perhaps a little floating marker or exclamation point over the thrown spear would aid in recovery 🤔

 
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Nothing wrong with a bit of speculation and good old discussion.
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That last comment is supposed to be sarcasm, and while badly done, it ironically sounds like a great design for a weapon.

Could be used to pull zombies out of windows and off rooves 😏

Maybe a spear that uses a big rubber band and is used like a paddle ball.

Or have a car compactor in from of your door, when the zombies are pounding on it, you push the "Smush" button. :)

 
Maybe a spear that uses a big rubber band and is used like a paddle ball.
Or have a car compactor in from of your door, when the zombies are pounding on it, you push the "Smush" button. :)
I am loving that second suggestion 😁😁😁

I suggested some physics based traps like deadfalls recently. Though they seem to have gone with the wind 😂

...now I can't stop thinking of crushing zombies 😱

 
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I am loving that second suggestion
I suggested some more physics based traps like deadfalls recently. Though they seem to have gone with the wind

...now I can't stop thinking of crushing zombies
I was going to test the Draw Bridge to see if it can squish zombies, but I was sure someone tried it... right?

I even thought of testing it on myself and see if "something" happened. Yes, I'm bored, lol.

 
Nonono. Pure intellect build. PURE.INT.BUILD. Only Int. Just perks from int. Weapons from int. No strenght, no perc, no agility. Nothing. Pure int sux, on paper, and while I didn't played it yet, I feel it does in practice too. Every Attribute withstands a PURE build. Why? Because you can use only the weapons INSIDE that one and only pure build and be ok. Look us straight in the face and tell us you can kill a day 98 horde using only two turrets and a batton for personal combat no other weapons.

See? PURE whinning. Whithin reason I hope :p

Please note that my statements are made in a cheerful and joking tone, but of course heavily subjectivized.
Who says that you need to be using pure INT weapons in a pure INT build?

Axes are a bladed weapon, but I'll still probably use one to cut down trees if I'm a fortitude player. Forges are locked under INT, but most people will end up using them anyway. MM has recommended saving an AK/M60 for horde night for agility player because they don't have enough firepower with pistols/bow.

You said, "you can use only the weapons INSIDE that one and only pure build and be ok". However, the INT guy can do just fine with a weapon they didn't perk into because they have the turrets to back them up.

 
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