Its not a day 1 thing. Its just not clunky to get started now. Seeds are not easy to find.
What you've done to the farming is unforgiveable.
I'm all for streamlining and like you, I dislike raking through pages of posts - but I had to for this rather disappointing news.
You have farming in the game, which is by far one of the best additions. People on here are narrowminded and I think to some degree, you too. I used to play with a friend of mine and she would much prefer base tending, clothing crafting, farming, and some mining with a little zombie hunting while I went about my business.
Having farming as something something of a task was grest. Tilling the land, crafting fertiliser and scattering it, the manual labour really made things worthwhile. But now, craft a box and pseudo-gate the seeds by having them in loot? You are forcing a play style yet again.
It's subtle, but it's there. Pushing those out to loot who may not want to. I think it would be wise of you to remember that one of your biggest selling points thusfar is choice of playstyle. That flexibility really did allow each to their own. Having friends with different roles, it really built co-dependency which was amazing, and something now even more important since your focus (without modding exp) is that a player cannot just spec into everything without a gargantuan grind.
Now with a simple craft the box and search for seeds, it seems it comes with awful tedium and removes the whole physical interaction with the land for those who wanted to feel like they had achieved something.
I'd like to respond to another user here too that said this game isn't a 'farming simulator.'
Yeah, and? It has farming, and that is a fantastic addition and something me (and my friend way moreso) wish received some love and development for the sake of self sufficiency, much like the builing of your own 'home' instead of squatting, contributing towards that feeling of achievement and survivability.
If the farming aspect is going to be cheapened like this - removing fertiliser, removing the hoe, and the tilling, the ability to turn the wild lands into sprawling farms, and giving us boxes instead, I would say that is farming might as well be removed. This makes it less and less relevant, which is tragic.
I'd like to finish this by saying the farming boxes are beautiful, and I adore the design, how they flushly sit with other blocks and will make an incredible addition. I just believe both systems should be left as they are - nothing like having the option.
Long post but yeah, now bring on the:
#WallOfText
#YouHaven'tPlayedA18
#A17Retrovision