I love 7 days and know we have something special. I'm just stating facts that any review would mention. Its no problem so don't confuse my assessment of the game as me being sad, we know what we need to do and are doing it. A18 will produce a disturbance in the force..
But yeah I feel like we've got the right team to finish 7 days now and we're stoked to do it.
Sorry Madmole, i know you hate Textwalls. Couldnt stop myself.
short Version: Great Game, great Approach and so much potential to work on!
TFP,
While i agree with this and the previous post regarding this Topic, there is another Topic besides Quality and Idea.
Like Guppy mentioned: Marketing or rather said Hype. That can be caused through Mouth to Mouth, Official Marketing, recruiting Youtubers and Twich Gamers.
But maybe the most important and most silent Part: The Players themselves.
I recruited 5 Friends to 7 Days and over the Years 3 of them still play it.
The Reason is not only your unique approach, but the resulting Depth and Variety of Gameplay Elements.
I feel that if you Improve: Combat, Survival, Exploration, Building alltogether with more Content, fleshed out Mechanics; A lot more Players will get stuck with 7 Days to Future because it allows so many Arch Types of Players to have fun, to find their game within the game.
Have your guys create some more POIs, Furniture, Animals and Zombies every Alpha, add the factions you talked about and and see this game grow along its community.
7 Days is allready a unique Treasure in a world of Trash. Something to be proud of.