PC Alpha 18 Dev Diary!!

Alpha 18 Dev Diary!!

  • A18 Stable is Out!

    Votes: 2 66.7%
  • <img alt=":)" data-src="" src="___base_url___/applications/core/interface/js/spacer.png" />

    Votes: 1 33.3%

  • Total voters
    3
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I love 7 days and know we have something special. I'm just stating facts that any review would mention. Its no problem so don't confuse my assessment of the game as me being sad, we know what we need to do and are doing it. A18 will produce a disturbance in the force..
But yeah I feel like we've got the right team to finish 7 days now and we're stoked to do it.
Sorry Madmole, i know you hate Textwalls. Couldnt stop myself.

short Version: Great Game, great Approach and so much potential to work on!

TFP,

While i agree with this and the previous post regarding this Topic, there is another Topic besides Quality and Idea.

Like Guppy mentioned: Marketing or rather said Hype. That can be caused through Mouth to Mouth, Official Marketing, recruiting Youtubers and Twich Gamers.

But maybe the most important and most silent Part: The Players themselves.

I recruited 5 Friends to 7 Days and over the Years 3 of them still play it.

The Reason is not only your unique approach, but the resulting Depth and Variety of Gameplay Elements.

I feel that if you Improve: Combat, Survival, Exploration, Building alltogether with more Content, fleshed out Mechanics; A lot more Players will get stuck with 7 Days to Future because it allows so many Arch Types of Players to have fun, to find their game within the game.

Have your guys create some more POIs, Furniture, Animals and Zombies every Alpha, add the factions you talked about and and see this game grow along its community.

7 Days is allready a unique Treasure in a world of Trash. Something to be proud of.

 
The best game of all-time goes to... 7 Days to Die! (The worst though, of course, is Flowers Are Dead.)
IDK I really like Leisure Suite Larry with its pixelated nudity and its CGA graphics.

I wrote Lunar Lander in Basic on a PDP-11 back in the late 70s using Basic and also discovered Oregon Trail and loved Adventure games since that time.

 
IDK I really like Leisure Suite Larry with its pixelated nudity and its CGA graphics.
I wrote Lunar Lander in Basic on a PDP-11 back in the late 70s using Basic and also discovered Oregon Trail and loved Adventure games since that time.
This is Flowers Are Dead: You incredibly slowly and methodically saunter through a dead and dreary garden, following the fireflies to old cassettes. Once you activate the cassettes, you listen to a dismal conversation between two people you don't care about... And you do this for 30 hours. You'd better have a podcast playlist handy.

 
What is wrong with the visuals of 7 Days to Die ?
9C6C864D55C650B45DB6DF543A16A2A934E15695
Are you using a mod or something?

 
When A17 was coming out the forums had the progress bar of completion. Can that be brought back for A18 to give us a better idea of progress?
Please don't. No more of Trolland's stand up comedy. I admit I kind of enjoyed it though lol.

 
Nope. The greatest game sells more copies. There are games with 10% of the content we have outselling us like the forest and subnautica.
MM, is it possible to say that 17 Alpha has only 10% of the content from the release version?

What is the approximate percentage of content that Alpha 18 has in your estimation?

 
MM, is it possible to say that 17 Alpha has only 10% of the content from the release version?What is the approximate percentage of content that Alpha 18 has in your estimation?
Lemme try...

"17 Alpha has only 10% of the content from the release version"

...yes, it is possible. :)

/Here to help

 
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