PC Alpha 18 Dev Diary!!

Alpha 18 Dev Diary!!

  • A18 Stable is Out!

    Votes: 2 66.7%
  • <img alt=":)" data-src="" src="___base_url___/applications/core/interface/js/spacer.png" />

    Votes: 1 33.3%

  • Total voters
    3
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Yeah I thought of that after I got started but since it wasn't land claimed I couldn't pick them up :( We need at least 2 bedrolls and 2 land claims in options, or allow pickup of stuff if it ISN'T land claimed.)
I vote for the 2 bedrolls and 2 landclaims otherwise people will just steal workstations they find in other people's bases or in POIs.

 
@madmole

I'm old and decrepit - Forgive me if you have already responded to these questions (possibly from me even).

Do the vehicles now make sound for others (passenger in truck) or is that an A19 fix?

Are the touches like wheels spinning on truck (for others viewing ingame) and the gyrocopter blades spin in A18?

Let me know if you need more clarification on these questions. My phrasing may be a bit unclear.

 
If I could melee 20 old glitchy dogs back in the day, then yeah they are nothing now. THe problem is people are stupid and don't use cover, don't wear armor, don't have a bandage ready, don't run away when it might be a losing battle, don't have meds, etc.
Doggos at level 1, lol. I still haven't been there because what kind of loot can a dog place have? But my point stands I jump down into the horde and melee dogs no problem on the earlier horde nights so I can harvest their leather and bones.
Well to be fair, back when dogs were a threat, they'd glitch through cover, armor didn't work, and bandages only STOPPED bleeding. You've changed those aspects of the game to actually be viable methods. =)

 
Dogs...peh...
I’ve been killed by coyotes and mountain lions more often than dogs lately.
About those, is the ai or are the anims any different or are they just re-balanced dogs in practicality?

 
Being able to backpedal as fast as a rottweiler can run does not feel right.
Yeah back in the day it was like that. Since a17 you can't backpedal from them anymore, and neither can you run away from them encumbered or in heavy armor. That video is pre a13
 
While I like the subway idea TFP's would need to answer a few questions like:
1. How will a working subway work on the map in random gen, RG.

2. Would it just connect to city's or other places like neighborhoods, parks and so on?

3. Would players fast travel or would they travel normally?

4. What to do with zombies, bandits and other threats?

5. Would the subway be destructible like the rest of the world? If so what happens if it's damaged and the route crippled?

6, Finally, is the work put into building a subway and network be worth the time?
Not sure how it would work but would love to have a subway and/or train system. Even if there were strict parameters.

- Tracks would have to be perfectly straight from start of line to end.

- Tracks would have to be same level from end to end ( you would have to dig or fill in spots)

- Tracks would have very high HP damage but would be able to be destroyed. So expensive to make.

- Cars would only take either passengers or materials, not both.

- Would only be able to take maximum of 6 players (including driver) or have small number of slots.

- Train could only have 2 cars max. (2 passenger, 2 materials or 1 of each)

- Would not be able to shoot from them same as with other vehicles.

- High fuel consumption/maintenance so most likely would have to be team/community managed.

Could be more but that is how I would like to see it so far. Maybe if it was possible you could figure out more tweaks.

 
Doggos at level 1, lol. I still haven't been there because what kind of loot can a dog place have?
The most valuable loot I think you can have in A17. Bones.

Besides, it's a tier two quest building. If you do quests, you might run into it sooner or later.

 
While I like the subway idea TFP's would need to answer a few questions like:
1. How will a working subway work on the map in random gen, RG.

2. Would it just connect to city's or other places like neighborhoods, parks and so on?

3. Would players fast travel or would they travel normally?

4. What to do with zombies, bandits and other threats?

5. Would the subway be destructible like the rest of the world? If so what happens if it's damaged and the route crippled?

6, Finally, is the work put into building a subway and network be worth the time?
The way I see it, random gen would be in a random city.

Would be connected to other cities and places of interest (not less than 2km, though)

Players would fast travel, but it would be underground, so not a lot of chunk loading.

Subway couldn't be destructible. You try, bandits come out of nowhere and kill you.

Not sure how it would work but would love to have a subway and/or train system. Even if there were strict parameters.
- Tracks would have to be perfectly straight from start of line to end.

- Tracks would have to be same level from end to end ( you would have to dig or fill in spots)

- Tracks would have very high HP damage but would be able to be destroyed. So expensive to make.

- Cars would only take either passengers or materials, not both.

- Would only be able to take maximum of 6 players (including driver) or have small number of slots.

- Train could only have 2 cars max. (2 passenger, 2 materials or 1 of each)

- Would not be able to shoot from them same as with other vehicles.

- High fuel consumption/maintenance so most likely would have to be team/community managed.

Could be more but that is how I would like to see it so far. Maybe if it was possible you could figure out more tweaks.
I think it's something that be built into bedrock. So no damage and nothing the player can see. Just the train carriage. A repeating pattern of lights going through the windows is all.

And the fuel consumption isn't a problem as it's controlled by the Duke and a way to get his henchmen and other 'lottery' winners out of the danger zone.

Many of the zombies characters can be seen walking in as normal NPC's, trying to save their families, working for the Duke, trying to strike it rich, etc.

 
Dogs...peh...
I’ve been killed by coyotes and mountain lions more often than dogs lately.
I can proudly announce that I have never been killed by a mountain lion or a coyote. They don't dare to attack me in the first place. :D

 
But in A17.4 you CAN NOT. I tried to put an Iron plating mod in any of my Military T6 armor and it will not work.
Sounds like a BUG :)
It's not like that. There are platings for each armor. That iron plating only works with Iron armor/heavy armor?. You need to find military platings for your military armor. 6 of them.

Edit: Here you go. Look in armor mods :

https://7daystodie.gamepedia.com/Mods

 
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I can proudly announce that I have never been killed by a mountain lion or a coyote. They don't dare to attack me in the first place. :D
Pretty sure Roland has never been killed by anything either...he's still posting here after all. :D

 
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