MechanicalLens
New member
Why not irradiated fire-breathing chickens? I'm still waiting on those.

Stop fishing for an invite to Sunday dinner.Why not irradiated fire-breathing chickens? I'm still waiting on those.![]()
A simple solution to get a fast small non-human enemy would be a zombie raccoon. They are small, agile and can climb. At night you can hardly see them because of their colour and with feral eyes they would scare you to death.If its about a Threat in Form of a tiny, fast Enemy, why not mutated Spiders? Not from the US, but i guess around Arizona etc there are spieders (or scorpions ^^) too.
No, you got it all wrong. You become fire-breathing when you eat the irradiated hot wings!Why not irradiated fire-breathing chickens? I'm still waiting on those.![]()
So consuming contaminated, irradiated substances DOES give you superpowers? *Writes this down*No, you got it all wrong. You become fire-breathing when you eat the irradiated hot wings!![]()
I've had wings labeled as 3-Mile Island hot and the only superpower I've gotten is an ire for bad posting.No, you got it all wrong. You become fire-breathing when you eat the irradiated hot wings!![]()
But that's the best part!I've had wings labeled as 3-Mile Island hot and the only superpower I've gotten is an ire for bad posting.
That looks like an awesome workout program. Thanks!I like these; they're great in game.
I would say so tooI would pass on child zeds. To each their own but I’d want an option to disable it, XML or otherwise.
Have you guys even looked at the screamer?I would say so tooImO I just find even the idea to implement it, a bit...sicko
It reminds me of a case in skyrim where some sickos circumvented the security maesurements set by the devs to avoid killing and having sex with the childrens in game
maybe in some countrys the game would even go to the index, that means you can buy it if you are above 18 but it is forbidden to make any kind of adds for the game, which maybe would impact the amount of games sold, in a negative way
there are also countrys (i could imaging but idk), where it is illegal at all to allow kids to be "slaughtered", no matter if as a zombie or "normal" child
at least in europe, nudity is not a problem at all, if the game is for adult gamersAs far as being added to an 'index,' I think the zed strippers already have that covered as well.
Are the vast majority of POIs going to continue to be a a dungeon crawl or will there be more balance in POI grind going forward?We will raise the price when we go gold.
Procedural Zds are desired. Just not doable timewise in this game, so devs said that probably on a sequel. They tried with UMA but the performance in Unity sux . That doesn't mean that it won't be more Zds. Just that it is unlikely to be a procedural system for Zd variety.Also I've been wondering, instead of having a finite set of zombie models why not go for a more modular approach where we get a base model for various zombie types and the clothes/face/height/looks are procedural. Right now its really hard to believe that there is some kind of zombie apocalypse if you meet the same zombie over and over. I also dislike the concept of screamers, they ruin the immersion by being special on their own, maybe if more focus was put into sound and senses for the zombies to not require a screamer to attract/spawn more zombies it would already solve having the need for a special zombie.
Another slightly overlooked thing is that the game does not explain what the zombies want, right now they seem to have some interest in players and start to attack right away if they can, but here is the big question: what will the zombie gain from just attacking players? Are they actually smart enough to understand that a player must be killed before eaten? Why aren't they constantly trying to eat the player instead of attacking him by pure brute force?
Right now all of this makes it a pretty generic zombie game where you can also craft, I mean we have a bunch of those, the only special perk of this game is that its all voxel based, but that should be no excuse to ignore common game design. Its very unlikely that such changes happen in A18 but I would appreciate some thoughts on this.