theFlu
Well-known member
Yeah, that's percentages for you, completely counterintuitive all around..
"20% armor reduction" is where I'd assume you're reducing 20% to 16%, and 90% to 72% which are perceived as two completely different effects.. "triple damage on armored targets" vs "couple percent on lightly armored"
Head shot damage +100%, stealth damage +50%, weapon damage +25%; are we doing
100+100+50+25
or 100*2*1.5*1.25
or (100+100)*1.5 + 25
or some other combination therein ... all equally valid for simple tooltips.
"20% armor reduction" is where I'd assume you're reducing 20% to 16%, and 90% to 72% which are perceived as two completely different effects.. "triple damage on armored targets" vs "couple percent on lightly armored"
Head shot damage +100%, stealth damage +50%, weapon damage +25%; are we doing
100+100+50+25
or 100*2*1.5*1.25
or (100+100)*1.5 + 25
or some other combination therein ... all equally valid for simple tooltips.