MechanicalLens
New member
@ZombieSurvivor Don't enter the military bases early on in the No Crafting Challenge... I just got a day 1 feral wight. XD
Man, no crafting challenges aren't any fun for me. My wife and I have been doing that on our 7D2D Friday streams and not having bandages and proper food is rough. We got by food-wise with vending machines, but our search for medical supplies doesn't yield much. You start bleeding, it's not as simple as busting up a couch or tearing apart a shirt to get some bandages going.@ZombieSurvivor Don't enter the military bases early on in the No Crafting Challenge... I just got a day 1 feral wight. XD
I noticed this on neebs gaming video that Adhop (cameraman) was counted for plane drops and on your hoard night at the top of character Poi build. Hopefully it will get fixed.Random question for the devs:
Is there any consideration for a spectator mode, or has the invisibility feature been worked on at all during A18 to include AI exclusion?
On some videos we've done, we setup a "camera man" character on my son's account to get a 3rd party view of the action for some nice cinematic shots. Problem is, on horde night the zombies keep going after him. We place the camera, detach, and move his body to a hidden location in god-mode. However, if it's in the ground some zombies dig for him and ignore us, if he's high up in the sky they bust down things trying to climb up.
Anyway, since a lot of features have had some touch-ups along the way during A18 development, I have been hoping "invisibility" might be one of them since it seemed broken. (Ideally, it would also exclude said character in game stage calculations for POIs and horde nights, but that's more of a wish-list thing)
I agree.. but a18 has more plentiful brass, so hopefully that it is balanced now. I recall quitting a17 (I think) on guppy's server because around day 120 or so I couldn't keep up with ammo production because of the lack of brass, and repairs to the base just too most of the following week.I have used both turrets alot. The auto turret simply uses too much brass, like WAY too much.
The shotgun turret is awesome though, headshots or not. I love them.
With 90 MF yesterday, I'm not thinking we'll see it drop until 2nd week Sept. Thats 3 weeks away, and nothing to get hyped about now.Really? Everybody is just going to ignore the two Smiley situation??? o_o Allright... but don't come to me if you get swept away by the hypewave!
but... but... its two smileys!With 90 MF yesterday, I'm not thinking we'll see it drop until 2nd week Sept. Thats 3 weeks away, and nothing to get hyped about now.
Intuitiveness is a myth. Remember shooters were a tutorial mission explains how to use a mouse klick to shoot and what the health bar means? If you think that is intuitive, why do they have that explanation? Because to someone who never played a shooter even that isn't self-explanatory.If it was anything else EXCEPT the UI I'd agree... but this is supposed to be the abstraction for what my character feels/senses, so I shouldn't have to read a manual to understand if I'm thirsty, hungry, or hurt. It should be intuitive and basically a passive experience.
If there was no text beside the curved bars you would not know that the yellow bar means armor. Or one blue stamina and the other blue energy.Or to make something as good as or better than this (concept-wise)?
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I think it either needs a tutorial or it needs to change, preferably change. In my humble opinion:I really don't think that the mechanics of ISS itself should be changed, it's just a symptom of poor resources to learn mechanics. My friends didn't understand more than ISS, should all these mechanics they didn't understand be dumbed down?
The game really needs improvements with the help resources. Give an incentive to look at the journal, do first time hints, add more tips in the loading screen, maybe even make a tutorial too.
Really? Everybody is just going to ignore the two Smiley situation??? o_o Allright... but don't come to me if you get swept away by the hypewave SMILEYSSSSS I sense they symbolise a18
Insulting the intelligence and assuming the age of people you know nothing about is really not helpful in a civil discussion like the one we were having. There's also nothing complicated at all about Conan Exiles and Space Engineers Health and stamina systems, so not sure what you are on about.It feels like the few players that are to lazy to learn how to play a game wants games to be simplified for them. Maybe they should go and stick with *Cough Nintendo Cough* another platform that is geared towards childrens mindset and intelligence. Could you imagine if they tried learning to play Kerbal Space Program, Heat, Conan Exiles, SCUM or Space Engineers there heads would explode. This world is becoming puss*** way to much and intelligence is dropping as a result, or maybe thats because of Fluoride in the water??? lol. This game is not that hard to learn and the UI is not complicated by any means in my opinion.
*hears man screaming* *Hey dude your going to start an uprour voicing your opinion* :miserable: :miserable: :upset: :upset:
*Yells back, whats your point?* *walks off in to the sunset smiling* :smile-new:
Quote: "honest conflict has more social value than dishonest harmony"
I tend to agree, but I would go one step further and also say that the health, stamina, hunger and thirst bars should really be shown on the screen by default. Of course, it would be nice also if there was a toggle to switch off those bars for minimalists like Roland.I think it either needs a tutorial or it needs to change, preferably change. In my humble opinion:
1) Both food and health items (any health items including regular bandages) should restore health. But the better the health item, the more health it should restore. Food should only restore a very little bit of health because it's main job is to feed you so you don't starve.
2) The only thing that should affect stamina is weather (really hot or cold) and maybe baggage encumbrance.
3) You shouldn't start having problems with your health or stamina until you are actually starving (zero food). I know I get really tired if I don't eat well on gym days, but dammit all this is a game. We don't have to make everything hyper realistic.
You're going to be waiting a life time, I do not think you can actually hit A18. Its always fun to shadow box thoughJust a question....I how many years we can hit the A18???
Building a horde base specifally for BM is a smart move...I agree.. but a18 has more plentiful brass, so hopefully that it is balanced now. I recall quitting a17 (I think) on guppy's server because around day 120 or so I couldn't keep up with ammo production because of the lack of brass, and repairs to the base just too most of the following week.
I spent the last horde night in a disposable rubble skyscraper because I didn't want to repair the base yet again.
...and it felt stupid to have built a base and not be able to actually use it.
Who exactly intelligence did I direct that towards? Who exactly did i assume the age of? Those were general statements I made in the post that offended you, not directed towards anyone specific. Nintendo is made, for the most part, children 15 and under, fact. *walks away in the sunset smiling* You do not have to agree with my opinion as I do not have to adjust my opinion based on your feelings. Thanks for the response though.Insulting the intelligence and assuming the age of people you know nothing about is really not helpful in a civil discussion like the one we were having. There's also nothing complicated at all about Conan Exiles and Space Engineers Health and stamina systems, so not sure what you are on about.
No, we can't reproduce it.Madmole ,
was the lagg fixed with Solar panels and pressure plates...???
Sounds like a waste of dev time. There is lots of ways to get brass in 18 now. Go harvest an AC unit for a radiator, cars, door knobs, plumbing from sinks, etc.Well, it is not a bad idea for an unique weapon. I remember a solar powered weapon in FO with low damage that doesn't need bullets. A weapon that gives a percentage of just the casings isn't half bad. Or even a perk. 1% of casing retrieval. Sounds cool.