PC Alpha 18 Dev Diary!!

Alpha 18 Dev Diary!!

  • A18 Stable is Out!

    Votes: 2 66.7%
  • <img alt=":)" data-src="" src="___base_url___/applications/core/interface/js/spacer.png" />

    Votes: 1 33.3%

  • Total voters
    3
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Nice. That brass source should be just enough, but we shall see.
I had plenty until I started making 1000 rounds every other day. I haven't harvested any doors yet, I keep forgetting, and I have the knob perk.

 
This game is hell on my OCD, I'll walk into the mining pit my buddy made and immediately start laying wood frames on the floor so I can reach the ceiling and make it level.

That and my tendency to hoard stuff, I was so happy when I had a chance to get my arrows back from the Z's.

 
So who wants to bet on the unrevealed secret of A18? I reckon Sharknado is finally in.
Turds are back.

However, Seagulls are in, and only they drop the turds.

Which explode/burn on contact.

You can guess their aiming and targeting abilities.

:plane: :rain: :washing: :evil:

 
Awesome, we've created a reason to play late game for extended hours. Not changing it, its perfect. I might bump the XP, but people don't think about the big picture. Its not that books are super rare. Its not that there are too many books. Its that there is also a schematic for everything in the game, so when you stick 250 names in a hat and draw one, then put it back mix it up, draw again... it might take a long time to get every one drawn once.
The only thing that kept us from playing more end game was not being able to keep up with base repairs and ammo after a certain point, like day 145 or so. Horde nights were such bullet sponges and just did so much damage even with turret and blade trap coverage. (a16) We never got that far in A17 because it felt a bit off, and we were expecting the next update sooner.

(NOT a biggie at all, and you can take your time now. I'm not always an Orc, and am working on a Spiderman Mysterio costume for Dragoncon in Atlanta... so we won't be installing or playing a18 till the end of the first week in Sept.)

Hmmm... maybe its time for an avatar image change?

 
There could be a feature where every time you place a block, a voting window pops up for everyone on the server.If the majority votes "yes", the block is placed.

That would not only fix people using bedrolls as bedrolls but also campfires or cement mixers.

Campfires especially are so cheap that players might be tempted to just build one while they are out looting, skipping the challenge of going back to their base!
Any chance you can add more Useful data to some blocks like who placed it and when and maybe a trigger so I can have code that can register to listen for that type of block? I know some blocks like secure chest have more info about the owner but bedrolls seem pretty dumb.

 
@MM With all the news you’ve given us for A18, all the choices your team has made over the many alphas are starting to make so much sense. It has been a darn cool process for me, as an outsider, to watch happen. I’ve played games for decades from the original arcades to my first pc game, Star Trek on an Apple iie, to current games and I never knew what went on in the making of a game. Besides playing your cool game, thanks for the ride of seeing a glimpse of what is necessary to make that happen. I’m stoked to see the remaining work. Very interesting stuff & I can see why you enjoy it. Sorry if slightly off-topic.

 
Now that just immediately made me think of zombie squirrels. The forest would never be safe again.
Zombie rats? You can also go with mutated roaches. Both have a knack for surviving the worst conditions.

It would be nice if their AI was different then normal zombies so they dont immediately attack and break out of whatever hidden place they are spawned thus ruining the surprise factor.

 
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Zombie rats? You can also go with mutated roaches. Both have a knack for surviving the worst conditions.
It would be nice if their AI was different then normal zombies so they dont immediately attack and break out of whatever hidden place they are spawned thus ruining the surprise factor.
Hearing something scratching at the walls as your mining could have quite a creepy fear factor. Delay the trigger a bit so you never know if they're going to burst out from behind.

 
I finally got to watch the A18 videos, and man, the new icons are just fantastic. But now

the inventory interface itself looks outta place, or a bit oldfashion.

 
Rats? Cockroaches?

I still want mutated ants that form colonies in the radiated zone and have nuptial flights that cause them to spread into the player area, where they also found nests that slowly grow, digging tunnels and of course at certain colony sizes get more and more aggressive until you have them actively dig into your tunnels or defenses to get some meat (players).

Trader might even have new "Pest Control" quests!

:D

 
Been lurking since A17 for the most part as I lost my zeal for the game temporarily.

So Madmole:

1. What is the A18 ratio on empty houses/bldgs vs. POIs? (I felt there were entirely too many "funhouse" POIs and it ruined the tension/surprise, not to mention the tediousness of it all)

I am looking forward to playing A18 and so far it sounds like you guys are knocking it out of the park. Time will tell, but I can usually trust the "Madmole Barometer" on how good the next version will likely be.

 
Been lurking since A17 for the most part as I lost my zeal for the game temporarily.
So Madmole:

1. What is the A18 ratio on empty houses/bldgs vs. POIs? (I felt there were entirely too many "funhouse" POIs and it ruined the tension/surprise, not to mention the tediousness of it all)

I am looking forward to playing A18 and so far it sounds like you guys are knocking it out of the park. Time will tell, but I can usually trust the "Madmole Barometer" on how good the next version will likely be.
There are more empty houses now in A18.

 
The only thing that kept us from playing more end game was not being able to keep up with base repairs and ammo after a certain point, like day 145 or so. Horde nights were such bullet sponges
Same for T5 quests in a17. Radiated after Radiated quickly turned a game from fun to grind. Hope the mix is gonna be better in the future.

 
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