madmole
Fun Pimps Staff
I had plenty until I started making 1000 rounds every other day. I haven't harvested any doors yet, I keep forgetting, and I have the knob perk.Nice. That brass source should be just enough, but we shall see.
I had plenty until I started making 1000 rounds every other day. I haven't harvested any doors yet, I keep forgetting, and I have the knob perk.Nice. That brass source should be just enough, but we shall see.
Turds are back.So who wants to bet on the unrevealed secret of A18? I reckon Sharknado is finally in.
The only thing that kept us from playing more end game was not being able to keep up with base repairs and ammo after a certain point, like day 145 or so. Horde nights were such bullet sponges and just did so much damage even with turret and blade trap coverage. (a16) We never got that far in A17 because it felt a bit off, and we were expecting the next update sooner.Awesome, we've created a reason to play late game for extended hours. Not changing it, its perfect. I might bump the XP, but people don't think about the big picture. Its not that books are super rare. Its not that there are too many books. Its that there is also a schematic for everything in the game, so when you stick 250 names in a hat and draw one, then put it back mix it up, draw again... it might take a long time to get every one drawn once.
Any chance you can add more Useful data to some blocks like who placed it and when and maybe a trigger so I can have code that can register to listen for that type of block? I know some blocks like secure chest have more info about the owner but bedrolls seem pretty dumb.There could be a feature where every time you place a block, a voting window pops up for everyone on the server.If the majority votes "yes", the block is placed.
That would not only fix people using bedrolls as bedrolls but also campfires or cement mixers.
Campfires especially are so cheap that players might be tempted to just build one while they are out looting, skipping the challenge of going back to their base!
Zombie rats? You can also go with mutated roaches. Both have a knack for surviving the worst conditions.Now that just immediately made me think of zombie squirrels. The forest would never be safe again.
Hearing something scratching at the walls as your mining could have quite a creepy fear factor. Delay the trigger a bit so you never know if they're going to burst out from behind.Zombie rats? You can also go with mutated roaches. Both have a knack for surviving the worst conditions.
It would be nice if their AI was different then normal zombies so they dont immediately attack and break out of whatever hidden place they are spawned thus ruining the surprise factor.
There are more empty houses now in A18.Been lurking since A17 for the most part as I lost my zeal for the game temporarily.
So Madmole:
1. What is the A18 ratio on empty houses/bldgs vs. POIs? (I felt there were entirely too many "funhouse" POIs and it ruined the tension/surprise, not to mention the tediousness of it all)
I am looking forward to playing A18 and so far it sounds like you guys are knocking it out of the park. Time will tell, but I can usually trust the "Madmole Barometer" on how good the next version will likely be.
Same for T5 quests in a17. Radiated after Radiated quickly turned a game from fun to grind. Hope the mix is gonna be better in the future.The only thing that kept us from playing more end game was not being able to keep up with base repairs and ammo after a certain point, like day 145 or so. Horde nights were such bullet sponges
Grats ;-)Happy 1000 day everybody
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I made the first page and 1000 page :fat:
What?You're.
(Well, at least it explains the extra "L").
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