andrough
New member
'Very proud', huh. I wanted to point out to him that statements like "everybody does..." or "nobody does..." do not work. Because nobody is everybody and vice versa. I think this applies to your generalizations of games, too. Why should it be only lore and background info? Why do all games have to show you everything because some do?So just to be clear, you're saying a food/water display on the HUD is superfluous clutter in a survival game? Can you name a survival game aside from this one that doesn't display it on your HUD somewhere? It seems like a pretty standard feature of the genre to me, and it certainly isn't useless clutter. It's an important piece of information that people should be able to easily reference and understand. Maybe showing the penalty thresholds is too much, I can understand why you'd think that, but it's hardly a "fighter jet HUD," that's a pretty extreme exaggeration.And while I understand that you're very proud of being diligent about reading the journal entries, most people aren't. Typically in games "journal entries" are lore and background information, not necessary to understand the UI, which should be intuitive. Plus, as I pointed out before, even being aware of how the current display works doesn't solve the problem of needing to check the menu to see your actual food/water levels.
I don't really want to research games to tell you how other games work to somehow justify my opinion, but I think it's good for immersion to not have a bunch arbitrary values for everything in my face all the time.
The only penalty there ever was to over-eating was waste, and TFP were generous enough to allow over-filling so I don't really understand the need for precision in the first place.
I like to pant when I'm thirsty or out of stamina and rumble when I'm hungry. I never check the menu for those values and I never starve. I drink when the yellow icon comes up and it's no big deal at all to spend an inventory slot on a stack of liquid or to keep some in a vehicle. But that is just me and I'm not gonna assume others prescribe to the ways I like to play. Thankfully, tfp have made all the info accessible AND have allowed us to mod what we want into the game.
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