n2n1
Well-known member
WoW!!!!!!! Man!!!! How did You do that????thanks for pointing me in the right direction. Was not easy, but i did it.![]()
WoW!!!!!!! Man!!!! How did You do that????thanks for pointing me in the right direction. Was not easy, but i did it.![]()
No doubt.HD Distant terrain is in. A18 is looking sexy AF.
https://twitter.com/joelhuenink/status/1149039412338053120/photo/1
IMHO parallax occlusion mapping for texture would help this.I can see the wasteland will be the hardest to get looking good.
I can't imagine getting any rubble and debris texture looking great on such a flat surface. Are there any ideas being thrown around?
That is the reason why Gas needs to be nerfed. Not for prevent any other strategy, just simply because its so plentiful, its never an issue, and effectively makes no difference to a game.IDC if people drive around on horde night, hell, it's fun, but I think gas needs to be more difficult to attain because it's too easy right now. Might as well not even have gas...
... anyone ever run out? No? Then it is currently useless.
That was never a reason to nerf gas.I really don't get all this "nerf gas 'cause everyone is driving through horde night" talk. I've played with 100's of people on private and public servers, through countless horde nights. I can remember ONE time ONE player tried to do this in A13 on a minibike, and he managed to die somehow.
Seriously, what's the big deal. The percentage of players who do this is low enough that it's got to be a non-issue.
....Sofar my guy and myself have logged over 300 hrs in 7 days then we found Ravenhurst and we now been playing for 3 weeks daily and we brought friends to the game as well. So how i or anyone else spends their damn off time at home on their computers that they bought and paid for is personalty none of your concern or business Madmode. Shawnie
Yeah, you're right. Might actually be a perfect example of where it would be best used with those bricks and chunks of debris.IMHO parallax occlusion mapping for texture would help this.
EM storm - no. Zed threat while driving - hell ya. That is exactly what horde night needs to deal with driving. I would like to see cops particularly be able to target operating vehicles and raves be able to tango with the gyro. That is what I and a few others here thought the spitting vulture was tbh before I played it. Give the antagonists some tools to deal with us.We've talked about horde nights creating an electromagnetic storm that shuts down vehicles, or have zombies run in front of you and really damage vehicles because they are feral.
.....Are you referring to the fact that a lower gamestage means fewer 'strong' zombies that carry the better loot bags? Or something else?
Wow. You got some good ideas Roland. I like this - that would give players some real ability to influence the game world. Have a nice break from the screamers at home base too - those can get so damn annoying.I was thinking about this and what I thought of was a quest that sends you to a random POI and starts a timer leading up to a massive attack wave of zombies-- like a bloodmoon horde. You have the initial time to prepare and barricade the POI as best you can. Then you have to stay in the area and kill a specific number of zombies and survive until you do. If you complete the quest then the heat map reduces to zero everywhere and remains at zero for a day or two before building up again.
Reducing the heat map doesn't affect gamestages but would give a sense of reducing local zombie presence.
People should like this one:
Added changing the held item during weapon reload cancels reload (anim speed x30, no ammo change).
17 uses Microsplat for terrain.Yeah, you're right. Might actually be a perfect example of where it would be best used with those bricks and chunks of debris.I wonder if it's compatible with the terrain and all of the systems they are currently working on now.
I can't understand why they aren't using them. The visual impact is stunning.17 uses Microsplat for terrain.
It has a tessellation and parallax module that can be added.
If 18 has upgraded to Megasplat then parallax is already included, they just need to turn it on![]()
https://assetstore.unity.com/packages/tools/terrain/microsplat-96478
https://assetstore.unity.com/packages/tools/terrain/microsplat-tessellation-and-parallax-96484
That's awesome. I'm not a graphics guy, so this stuff I have very little knowledge about... but quite interesting nonetheless.17 uses Microsplat for terrain.
It has a tessellation and parallax module that can be added.
If 18 has upgraded to Megasplat then parallax is already included, they just need to turn it on![]()
https://assetstore.unity.com/packages/tools/terrain/microsplat-96478
https://assetstore.unity.com/packages/tools/terrain/microsplat-tessellation-and-parallax-96484
Sorry, this needed to be referencedHe's 6'5" and 270 and a state level wrestler and was benching 375 at 20 years old so I wouldn't want any part of that lol. I've sparred with black belts and beat them but I wouldn't want to mess with Rick, maybe its from him farting on my head growing up lol. Remember this was back in the 70's when farting, swirlies, wedgies, hurtz donuts, charlie horses, wet willies, dunking and kill the man were politically correct behavior.
MIght as well not even have GAS? don't even get me goin- did they change molotovs to not need it for an ingredient what about gas engines for traps...? unless you are being sarcastic I don't think you or anyone else has thought this through./.IDC if people drive around on horde night, hell, it's fun, but I think gas needs to be more difficult to attain because it's too easy right now. Might as well not even have gas...
... anyone ever run out? No? Then it is currently useless.
My point was that gas is so plentiful, easy to find, and easy to make that there really is no point in having it at all. It is a non-issue in game.MIght as well not even have GAS? don't even get me goin- did they change molotovs to not need it for an ingredient what about gas engines for traps...? unless you are being sarcastic I don't think you or anyone else has thought this through./.Too many people want to change things based on small % of what players do to take advantage of minor game play elements...Quit it.
You dont. Its either on for all or off for all. Its a shader thing.That's awesome. I'm not a graphics guy, so this stuff I have very little knowledge about... but quite interesting nonetheless.How would they go about having it active for the terrain in this biome but not in others? Would it be another layer/channel in the splat?
Thanks man, things are shaping up. Started my fortitude build, I wasn't too thrilled about it, but I'm having a total blast. Ak47 and brass knuckles, I'm shredded zed heads and its a ton of fun. I don't even use the AK unless I run out of stamina.It`s not distant, its brilliant. Looks so much well and alive.
No that won't be a thing, sorry.Looking good. Hopefully we get to see snow capped mountains in the forest biome.
No gas? Why? Is this like "if I can't have all the gas, I don't want any at all"? Not understanding that.MIght as well not even have GAS? don't even get me goin- did they change molotovs to not need it for an ingredient what about gas engines for traps...? unless you are being sarcastic I don't think you or anyone else has thought this through./.Too many people want to change things based on small % of what players do to take advantage of minor game play elements...Quit it.
posts before you were talking about ppl driving around on horde night.. and no I haven't run out.. it is plentiful.My point was that gas is so plentiful, easy to find, and easy to make that there really is no point in having it at all. It is a non-issue in game.
Has nothing to do with preventing people's way of playing.
Have you ever run out of gas in game? I would bet not.