Now in the game, any sounds cannot be heard by other players beyond 98 m. Including the sounds of shots and explosions, and the silencer on the weapon does not interfere with the radius of the noise, it simply makes it different. Are you planning to change the sound system to a more realistic one in the future? Can this make the game engine? It would be more logical if different weapons had their own shot sound and their own noise distance (also more than 98m), preferably different depending on the devices on the barrel.