JaxTeller718
New member
I think a lot of people are forgetting this game existed BEFORE A17. How quickly we become married to the idea of a bicycle or things of that nature when we have had them for 6 months or so.
Previously the Minibike was the must have item, and it wasn't easy to get for sure. Walking was just fine back then, but now we cant fathom the idea. No one outdrove horde, or if they did horde followed them around something it does not do now. Thats not interesting.
BUT what if we look at the proposed idea of renting a safe spot from the trader. Now THAT is interesting. It gives a game sanctioned way of avoiding BM, at the same time forcing the player to have to scavenge and sell to earn Dukes for the right, or possibly earn rep with a faction.
Take that idea a step further. For servers (of which a lot of people like to bring up as a crutch) think of the gameplay value in that sanctioned system. What if you could make your OWN safe habitat as end game content. So now you can rent your own room to new players, promoting economy and trade. Or set up a town with taxes. Pay the tax, the player can stay. Enabling the safe habitat system would bring a lot of new functionality to vanilla and to modders.
Now isnt that WAY more interesting from a gameplay perspective than just hopping on a bike or jeep and driving aimlessly all night?
Previously the Minibike was the must have item, and it wasn't easy to get for sure. Walking was just fine back then, but now we cant fathom the idea. No one outdrove horde, or if they did horde followed them around something it does not do now. Thats not interesting.
BUT what if we look at the proposed idea of renting a safe spot from the trader. Now THAT is interesting. It gives a game sanctioned way of avoiding BM, at the same time forcing the player to have to scavenge and sell to earn Dukes for the right, or possibly earn rep with a faction.
Take that idea a step further. For servers (of which a lot of people like to bring up as a crutch) think of the gameplay value in that sanctioned system. What if you could make your OWN safe habitat as end game content. So now you can rent your own room to new players, promoting economy and trade. Or set up a town with taxes. Pay the tax, the player can stay. Enabling the safe habitat system would bring a lot of new functionality to vanilla and to modders.
Now isnt that WAY more interesting from a gameplay perspective than just hopping on a bike or jeep and driving aimlessly all night?