testsubject
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I did not notice this: is "Interior corner curve" a shape yet? I really want it for joining curved ceilings in hallways....
Am I right in thinking that now you craft a base material, such as flagstone, and you can use various quantities of that to make the different shapes?New shape menu revealed!
https://t.co/YPTdwRfRz4I understand that there will be a live stream of the game tonight. Could someone drop me a link to that please?
Thanks.
I'm sure we'll figure something out for this, its a bit PITA when it happens.It may be worth adding the ability to rotate the blocks in the opposite direction, for example, if you pinch the Shift while rotating? Very often you need to go back one position, and not rotate all the options. Thank )
There is a link in the video I posted.I understand that there will be a live stream of the game tonight. Could someone drop me a link to that please?
Thanks.
We'll have to go through them and decide what we want to add. We just added the existing recipes for starters. I'd like to get some categories in there like railings, stairs, roof pieces, but that might come later.Looking good, the new shape menu looks like a really nice QoL addition.
One question though, will more of the hidden shapes currently only accessible in creative be made available to normal play? For example, flagstone stairs 50, which I noticed weren't in the shape menu in the youtube vid.
You just craft a flagstone block and decide what shape it is. The economy for all blocks has been the same for a long time now.Am I right in thinking that now you craft a base material, such as flagstone, and you can use various quantities of that to make the different shapes?
Or you could assign up to 24 different keys and get to any rotation in one keystroke.Actually if you want the z you should really use the whole number pad. There would be 4 of what we are calling "z". They would be the equivalent of a combination of the others. So the z-rotations would be equivalent to these: Right-up, Right-down, Left-Up, and Left-Down.
Has there been any headway on Vulkan implementation?No 18 runs way better than 17. WAY better.
Ya, just watched. Looking amazing as hell! Also, Advanced Bellows :fat:
Thanks.There is a link in the video I posted.
Honestly, the table saw is cool, but it feels pretty useless as a workstation right now, imagine in a18. Nice for creative though. I would love to see some meaningful crafting in it (traps?, mods?... wooden BLUEPRINTS? big modular walls? Pinocchio?).We still need to have some meetings about how to sort everything.
It was said they will have to do some meetings to figure out the direction of the table saw, what if the table saw was used for making the creative menu blocks that aren't normally available? The new block shape menu would be for normal building with the shapes everyone is used to, and later game when you have the table saw and are looking for something to keep you interested would provide the special shapes for aesthetics?Honestly, the table saw is cool, but it feels pretty useless as a workstation right now, imagine in a18. Nice for creative though. I would love to see some meaningful crafting in it (traps?, mods?... wooden BLUEPRINTS? big modular walls? Pinocchio?).
centraldoes anyone know if the livestream tonight is est, central, ,mountain or pacific?